CMDR Synfel profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,440,258,905 cr |
Credits spent on ships | 1,232,972,510 cr |
Credits spent on outfitting | 2,170,303,806 cr |
Credits spent on repairs | 6,554,362 cr |
Credits spent on fuel | 123,825 cr |
Credits spent on munitions | 462,479 cr |
Insurance claims | 52 |
Total claim costs | 115,669,999 cr |
Combat |
|
Bounties claimed | 339 |
Profit from bounties | 39,111,356 cr |
Combat bonds | 312 |
Profit from combat bonds | 178,695,000 cr |
Assassinations | 7 |
Profit from assassinations | 710,803 cr |
Highest single reward | 849,503 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 1,698,445 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 18,170 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 108,514 cr |
Commodities smuggled | 131 |
Average profit | 21,703 cr |
Highest single transaction | 89,712 cr |
Trading |
|
Market network | 32 |
Trading profit | 1,243,360,959 cr |
Commodities traded | 10,758 |
Average profit | 5,202,347 cr |
Highest single transaction | 487,699,200 cr |
Mining |
|
Profits from mining | 1,792,314,492 cr |
Minerals refined | 4,065 |
Materials collected | 10,459 |
Exploration |
|
Systems visited | 4,360 |
Profits from exploration | 840,651,339 cr |
Level 2 detailed scans | 18,250 |
Level 3 detailed scans | 18,351 |
Highest payout | 19,635,943 cr |
Total hyperspace distance | 328,146 ly |
Total hyperspace jumps | 5,518 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 3D 15M |
Passengers |
|
Total bulk passengers delivered | 1,503 |
Total VIPs delivered | 1,103 |
Total delivered | 2,606 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,706 |
Grade 1 upgrades generated | 489 |
Grade 2 upgrades generated | 230 |
Grade 3 upgrades generated | 328 |
Grade 4 upgrades generated | 340 |
Grade 5 upgrades generated | 319 |
Crew |
|
Crew credits earned | 13,852,080 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 27M 23S |
Time in gunner role | 57M 54S |