Perfil de Synfel
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.888.853.035 cr |
Credits spent on ships | 1.324.634.227 cr |
Credits spent on outfitting | 2.467.879.940 cr |
Credits spent on repairs | 8.112.294 cr |
Credits spent on fuel | 132.379 cr |
Credits spent on munitions | 483.364 cr |
Insurance claims | 57 |
Total claim costs | 202.751.012 cr |
Combat |
|
Bounties claimed | 339 |
Profit from bounties | 39.111.356 cr |
Combat bonds | 429 |
Profit from combat bonds | 235.526.251 cr |
Assassinations | 7 |
Profit from assassinations | 710.803 cr |
Highest single reward | 849.503 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 1.698.645 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 18.170 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 108.514 cr |
Commodities smuggled | 131 |
Average profit | 21.703 cr |
Highest single transaction | 89.712 cr |
Trading |
|
Market network | 32 |
Trading profit | 1.243.360.959 cr |
Commodities traded | 10.758 |
Average profit | 5.202.347 cr |
Highest single transaction | 487.699.200 cr |
Mining |
|
Profits from mining | 1.792.314.492 cr |
Minerals refined | 4.065 |
Materials collected | 11.676 |
Exploration |
|
Systems visited | 4.509 |
Profits from exploration | 840.680.170 cr |
Level 2 detailed scans | 18.259 |
Level 3 detailed scans | 18.360 |
Highest payout | 19.635.943 cr |
Total hyperspace distance | 336.399 a.l. |
Total hyperspace jumps | 5.792 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 4W 4D 11H 35M |
Passengers |
|
Total bulk passengers delivered | 1.976 |
Total VIPs delivered | 1.310 |
Total delivered | 3.286 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2.096 |
Grade 1 upgrades generated | 517 |
Grade 2 upgrades generated | 278 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 433 |
Grade 5 upgrades generated | 459 |
Crew |
|
Crew credits earned | 13.852.080 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 27M 23S |
Time in gunner role | 57M 54S |