Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4,547,160,387 cr |
Credits spent on ships | 904,037,667 cr |
Credits spent on outfitting | 2,913,072,483 cr |
Credits spent on repairs | 26,933,847 cr |
Credits spent on fuel | 390,937 cr |
Credits spent on munitions | 1,688,417 cr |
Insurance claims | 21 |
Total claim costs | 75,167,928 cr |
Combat |
|
Bounties claimed | 2,448 |
Profit from bounties | 68,254,645 cr |
Combat bonds | 1,033 |
Profit from combat bonds | 29,723,802 cr |
Assassinations | 1 |
Profit from assassinations | 472,932 cr |
Highest single reward | 239,760 cr |
Skimmers killed | 601 |
Crime |
|
Fines issued | 110 |
Lifetime fines value | 120,471 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 25,495 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 335,495 cr |
Commodities smuggled | 316 |
Average profit | 9,067 cr |
Highest single transaction | 53,547 cr |
Trading |
|
Market network | 175 |
Trading profit | 158,832,417 cr |
Commodities traded | 34,529 |
Average profit | 156,794 cr |
Highest single transaction | 17,500,990 cr |
Mining |
|
Profits from mining | 126,450,638 cr |
Minerals refined | 2,415 |
Materials collected | 23,235 |
Exploration |
|
Systems visited | 12,496 |
Profits from exploration | 1,652,661,161 cr |
Level 2 detailed scans | 21,894 |
Level 3 detailed scans | 170,963 |
Highest payout | 10,941,618 cr |
Total hyperspace distance | 583,268 ly |
Total hyperspace jumps | 14,479 |
Max distance from start | 65,371.54 ly |
Max distance from Sol | 65,428.39 ly |
Max distance from Colonia | 46,394.39 ly |
Approximate time played | 29W 6H 1M |
Passengers |
|
Total bulk passengers delivered | 13,183 |
Total VIPs delivered | 841 |
Total delivered | 14,024 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29,989 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,551 |
Grade 1 upgrades generated | 261 |
Grade 2 upgrades generated | 293 |
Grade 3 upgrades generated | 418 |
Grade 4 upgrades generated | 311 |
Grade 5 upgrades generated | 268 |
Crew |
|
Crew credits earned | 348,385,842 cr |
Crew hired | 25 |
Crew fired | 22 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 58M 22S |