CMDR Jimadiah profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8,382,572,812 cr |
Credits spent on ships | 904,163,090 cr |
Credits spent on outfitting | 3,116,976,986 cr |
Credits spent on repairs | 31,971,655 cr |
Credits spent on fuel | 463,317 cr |
Credits spent on munitions | 2,899,154 cr |
Insurance claims | 36 |
Total claim costs | 178,811,716 cr |
Combat |
|
Bounties claimed | 3,168 |
Profit from bounties | 193,954,365 cr |
Combat bonds | 1,676 |
Profit from combat bonds | 68,510,904 cr |
Assassinations | 10 |
Profit from assassinations | 4,234,334 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 614 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 129,294 cr |
Bounties received/earned | 125 |
Lifetime bounty value | 1,684,395 cr |
Highest bounty issued | 1,045,200 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 358,129 cr |
Commodities smuggled | 330 |
Average profit | 8,735 cr |
Highest single transaction | 53,547 cr |
Trading |
|
Market network | 185 |
Trading profit | 1,035,103,314 cr |
Commodities traded | 39,018 |
Average profit | 951,382 cr |
Highest single transaction | 336,955,437 cr |
Mining |
|
Profits from mining | 1,000,530,412 cr |
Minerals refined | 13,345 |
Materials collected | 27,911 |
Exploration |
|
Systems visited | 15,372 |
Profits from exploration | 2,472,090,328 cr |
Level 2 detailed scans | 48,904 |
Level 3 detailed scans | 197,973 |
Highest payout | 23,280,594 cr |
Total hyperspace distance | 719,532 ly |
Total hyperspace jumps | 17,809 |
Max distance from start | 65,371.54 ly |
Max distance from Sol | 65,428.39 ly |
Max distance from Colonia | 46,394.39 ly |
Approximate time played | 42W 6D 8H 43M |
Passengers |
|
Total bulk passengers delivered | 13,378 |
Total VIPs delivered | 841 |
Total delivered | 14,219 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 82 |
Total profit | 2,181,212 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,830 |
Grade 1 upgrades generated | 299 |
Grade 2 upgrades generated | 350 |
Grade 3 upgrades generated | 476 |
Grade 4 upgrades generated | 381 |
Grade 5 upgrades generated | 324 |
Crew |
|
Crew credits earned | 1,431,720,237 cr |
Crew hired | 26 |
Crew fired | 23 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 58M 22S |