Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 5.495.443.408 cr |
Credits spent on ships | 904.037.667 cr |
Credits spent on outfitting | 2.937.996.995 cr |
Credits spent on repairs | 27.770.368 cr |
Credits spent on fuel | 416.323 cr |
Credits spent on munitions | 1.818.257 cr |
Insurance claims | 22 |
Total claim costs | 82.337.596 cr |
Combat |
|
Bounties claimed | 2.618 |
Profit from bounties | 91.879.272 cr |
Combat bonds | 1.163 |
Profit from combat bonds | 36.307.506 cr |
Assassinations | 1 |
Profit from assassinations | 472.932 cr |
Highest single reward | 265.300 cr |
Skimmers killed | 601 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 122.494 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 25.595 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 335.495 cr |
Commodities smuggled | 316 |
Average profit | 9.067 cr |
Highest single transaction | 53.547 cr |
Trading |
|
Market network | 179 |
Trading profit | 977.162.028 cr |
Commodities traded | 35.928 |
Average profit | 950.547 cr |
Highest single transaction | 336.955.437 cr |
Mining |
|
Profits from mining | 944.780.960 cr |
Minerals refined | 2.999 |
Materials collected | 24.075 |
Exploration |
|
Systems visited | 13.016 |
Profits from exploration | 1.743.200.393 cr |
Level 2 detailed scans | 25.532 |
Level 3 detailed scans | 174.601 |
Highest payout | 10.941.618 cr |
Total hyperspace distance | 618.575 a.l. |
Total hyperspace jumps | 15.124 |
Max distance from start | 65.371,54 a.l. |
Max distance from Sol | 65.428,39 a.l. |
Max distance from Colonia | 46.394,39 a.l. |
Approximate time played | 30W 1D 2H 20M |
Passengers |
|
Total bulk passengers delivered | 13.378 |
Total VIPs delivered | 841 |
Total delivered | 14.219 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29.989 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1.652 |
Grade 1 upgrades generated | 270 |
Grade 2 upgrades generated | 309 |
Grade 3 upgrades generated | 440 |
Grade 4 upgrades generated | 336 |
Grade 5 upgrades generated | 297 |
Crew |
|
Crew credits earned | 464.977.975 cr |
Crew hired | 25 |
Crew fired | 22 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 58M 22S |