CMDR SlashOsMan profile
(Imperial Cutter)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 3,624,544,450 cr |
Credits spent on ships | 516,719,328 cr |
Credits spent on outfitting | 1,430,088,492 cr |
Credits spent on repairs | 13,882,446 cr |
Credits spent on fuel | 1,613,424 cr |
Credits spent on munitions | 621,746 cr |
Insurance claims | 39 |
Total claim costs | 216,566,768 cr |
Combat |
|
Bounties claimed | 2,436 |
Profit from bounties | 329,929,137 cr |
Combat bonds | 701 |
Profit from combat bonds | 43,165,135 cr |
Assassinations | 70 |
Profit from assassinations | 122,019,025 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 119 |
Lifetime fines value | 97,605 cr |
Bounties received/earned | 303 |
Lifetime bounty value | 983,160 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | -1,224,060 cr |
Commodities smuggled | 1,063 |
Average profit | -48,962 cr |
Highest single transaction | 268,422 cr |
Trading |
|
Market network | 251 |
Trading profit | 1,481,474,020 cr |
Commodities traded | 175,532 |
Average profit | 1,196,667 cr |
Highest single transaction | 40,723,451 cr |
Mining |
|
Profits from mining | 255,789,074 cr |
Minerals refined | 1,471 |
Materials collected | 24,939 |
Exploration |
|
Systems visited | 13,071 |
Profits from exploration | 2,142,122,404 cr |
Level 2 detailed scans | 44,785 |
Level 3 detailed scans | 45,098 |
Highest payout | 16,682,332 cr |
Total hyperspace distance | 525,954 ly |
Total hyperspace jumps | 20,535 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 48,119.57 ly |
Approximate time played | 18W 3H 21M |
Passengers |
|
Total bulk passengers delivered | 4,634 |
Total VIPs delivered | 1,509 |
Total delivered | 6,143 |
Total ejected | 25 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 15,994 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 693 |
Grade 1 upgrades generated | 169 |
Grade 2 upgrades generated | 109 |
Grade 3 upgrades generated | 147 |
Grade 4 upgrades generated | 121 |
Grade 5 upgrades generated | 147 |