CMDR Blockadefan [GPL] profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,503,609,195 cr |
Credits spent on ships | 1,342,057,848 cr |
Credits spent on outfitting | 4,288,509,139 cr |
Credits spent on repairs | 12,043,159 cr |
Credits spent on fuel | 1,516,101 cr |
Credits spent on munitions | 3,699,303 cr |
Insurance claims | 65 |
Total claim costs | 44,053,717 cr |
Combat |
|
Bounties claimed | 5,593 |
Profit from bounties | 212,985,799 cr |
Combat bonds | 5,225 |
Profit from combat bonds | 140,607,521 cr |
Assassinations | 54 |
Profit from assassinations | 13,718,065 cr |
Highest single reward | 571,500 cr |
Skimmers killed | 154 |
Crime |
|
Fines issued | 301 |
Lifetime fines value | 1,787,034 cr |
Bounties received/earned | 534 |
Lifetime bounty value | 420,560 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 4,649,232 cr |
Commodities smuggled | 1,434 |
Average profit | 96,859 cr |
Highest single transaction | 1,117,974 cr |
Trading |
|
Market network | 165 |
Trading profit | 2,115,550,340 cr |
Commodities traded | 94,339 |
Average profit | 1,010,291 cr |
Highest single transaction | 166,231,488 cr |
Mining |
|
Profits from mining | 2,241,330,477 cr |
Minerals refined | 29,169 |
Materials collected | 42,367 |
Exploration |
|
Systems visited | 15,074 |
Profits from exploration | 5,862,357,899 cr |
Level 2 detailed scans | 63,982 |
Level 3 detailed scans | 102,728 |
Highest payout | 38,064,639 cr |
Total hyperspace distance | 790,324 ly |
Total hyperspace jumps | 23,493 |
Max distance from start | 65,570.29 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 20W 1D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 5,955 |
Total VIPs delivered | 814 |
Total delivered | 6,769 |
Total ejected | 128 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 384,240 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,029 |
Grade 1 upgrades generated | 1,114 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 402 |
Grade 5 upgrades generated | 1,029 |
Crew |
|
Crew credits earned | 1,975,865,287 cr |
Crew hired | 101 |
Crew fired | 99 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 19H 5M 41S |
Time in gunner role | 1H 30M 10S |
Time in fighter con role | 53M 59S |
Total credits accrued | 1,312,772 cr |