CMDR Blockadefan [GPL] profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 503 609 195 cr |
Credits spent on ships | 1 342 057 848 cr |
Credits spent on outfitting | 4 288 509 139 cr |
Credits spent on repairs | 12 043 159 cr |
Credits spent on fuel | 1 516 101 cr |
Credits spent on munitions | 3 699 303 cr |
Insurance claims | 65 |
Total claim costs | 44 053 717 cr |
Combat |
|
Bounties claimed | 5 593 |
Profit from bounties | 212 985 799 cr |
Combat bonds | 5 225 |
Profit from combat bonds | 140 607 521 cr |
Assassinations | 54 |
Profit from assassinations | 13 718 065 cr |
Highest single reward | 571 500 cr |
Skimmers killed | 154 |
Crime |
|
Fines issued | 301 |
Lifetime fines value | 1 787 034 cr |
Bounties received/earned | 534 |
Lifetime bounty value | 420 560 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 4 649 232 cr |
Commodities smuggled | 1 434 |
Average profit | 96 859 cr |
Highest single transaction | 1 117 974 cr |
Trading |
|
Market network | 165 |
Trading profit | 2 115 550 340 cr |
Commodities traded | 94 339 |
Average profit | 1 010 291 cr |
Highest single transaction | 166 231 488 cr |
Mining |
|
Profits from mining | 2 241 330 477 cr |
Minerals refined | 29 169 |
Materials collected | 42 367 |
Exploration |
|
Systems visited | 15 074 |
Profits from exploration | 5 862 357 899 cr |
Level 2 detailed scans | 63 982 |
Level 3 detailed scans | 102 728 |
Highest payout | 38 064 639 cr |
Total hyperspace distance | 790 324 ly |
Total hyperspace jumps | 23 493 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 48 029,90 ly |
Approximate time played | 20W 1D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 5 955 |
Total VIPs delivered | 814 |
Total delivered | 6 769 |
Total ejected | 128 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 384 240 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 029 |
Grade 1 upgrades generated | 1 114 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 402 |
Grade 5 upgrades generated | 1 029 |
Crew |
|
Crew credits earned | 1 975 865 287 cr |
Crew hired | 101 |
Crew fired | 99 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 19H 5M 41S |
Time in gunner role | 1H 30M 10S |
Time in fighter con role | 53M 59S |
Total credits accrued | 1 312 772 cr |