CMDR Marcus Gray profile
(Viper MkIV)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,436,309,398 cr |
Credits spent on ships | 1,238,243,398 cr |
Credits spent on outfitting | 3,412,345,827 cr |
Credits spent on repairs | 13,077,589 cr |
Credits spent on fuel | 2,307,870 cr |
Credits spent on munitions | 9,906,682 cr |
Insurance claims | 12 |
Total claim costs | 6,058,207 cr |
Combat |
|
Bounties claimed | 37,444 |
Profit from bounties | 3,083,759,411 cr |
Combat bonds | 4,189 |
Profit from combat bonds | 111,446,823 cr |
Assassinations | 275 |
Profit from assassinations | 168,735,772 cr |
Highest single reward | 4,548,773 cr |
Skimmers killed | 367 |
Crime |
|
Fines issued | 186 |
Lifetime fines value | 173,487 cr |
Bounties received/earned | 981 |
Lifetime bounty value | 830,615 cr |
Highest bounty issued | 12,175 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 3,621,341 cr |
Commodities smuggled | 146 |
Average profit | 103,467 cr |
Highest single transaction | 505,368 cr |
Trading |
|
Market network | 253 |
Trading profit | 1,827,515,825 cr |
Commodities traded | 80,435 |
Average profit | 954,316 cr |
Highest single transaction | 212,425,600 cr |
Mining |
|
Profits from mining | 1,584,985,954 cr |
Minerals refined | 7,967 |
Materials collected | 32,825 |
Exploration |
|
Systems visited | 5,374 |
Profits from exploration | 227,738,428 cr |
Level 2 detailed scans | 8,474 |
Level 3 detailed scans | 9,277 |
Highest payout | 4,514,213 cr |
Total hyperspace distance | 235,991 ly |
Total hyperspace jumps | 12,827 |
Max distance from start | 5,115.56 ly |
Max distance from Sol | 5,072.08 ly |
Max distance from Colonia | 24,622.85 ly |
Approximate time played | 19W 2D 16H 54M |
Passengers |
|
Total bulk passengers delivered | 3,026 |
Total VIPs delivered | 579 |
Total delivered | 3,605 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 107 |
Total profit | 476,846 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,450 |
Grade 1 upgrades generated | 557 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 304 |
Grade 4 upgrades generated | 374 |
Grade 5 upgrades generated | 1,045 |
Crew |
|
Crew credits earned | 1,064,381,382 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 11H 53M 7S |
Time in gunner role | 1H 39S |
Time in fighter con role | 52M 47S |
Total credits accrued | 121,834 cr |