Perfil de Marcus Gray
(Viper Mk IV)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8.436.309.398 cr |
Credits spent on ships | 1.238.243.398 cr |
Credits spent on outfitting | 3.412.345.827 cr |
Credits spent on repairs | 13.077.589 cr |
Credits spent on fuel | 2.307.870 cr |
Credits spent on munitions | 9.906.682 cr |
Insurance claims | 12 |
Total claim costs | 6.058.207 cr |
Combat |
|
Bounties claimed | 37.444 |
Profit from bounties | 3.083.759.411 cr |
Combat bonds | 4.189 |
Profit from combat bonds | 111.446.823 cr |
Assassinations | 275 |
Profit from assassinations | 168.735.772 cr |
Highest single reward | 4.548.773 cr |
Skimmers killed | 367 |
Crime |
|
Fines issued | 186 |
Lifetime fines value | 173.487 cr |
Bounties received/earned | 981 |
Lifetime bounty value | 830.615 cr |
Highest bounty issued | 12.175 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 3.621.341 cr |
Commodities smuggled | 146 |
Average profit | 103.467 cr |
Highest single transaction | 505.368 cr |
Trading |
|
Market network | 253 |
Trading profit | 1.827.515.825 cr |
Commodities traded | 80.435 |
Average profit | 954.316 cr |
Highest single transaction | 212.425.600 cr |
Mining |
|
Profits from mining | 1.584.985.954 cr |
Minerals refined | 7.967 |
Materials collected | 32.825 |
Exploration |
|
Systems visited | 5.374 |
Profits from exploration | 227.738.428 cr |
Level 2 detailed scans | 8.474 |
Level 3 detailed scans | 9.277 |
Highest payout | 4.514.213 cr |
Total hyperspace distance | 235.991 a.l. |
Total hyperspace jumps | 12.827 |
Max distance from start | 5.115,56 a.l. |
Max distance from Sol | 5.072,08 a.l. |
Max distance from Colonia | 24.622,85 a.l. |
Approximate time played | 19W 2D 16H 54M |
Passengers |
|
Total bulk passengers delivered | 3.026 |
Total VIPs delivered | 579 |
Total delivered | 3.605 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 107 |
Total profit | 476.846 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2.450 |
Grade 1 upgrades generated | 557 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 304 |
Grade 4 upgrades generated | 374 |
Grade 5 upgrades generated | 1.045 |
Crew |
|
Crew credits earned | 1.064.381.382 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 11H 53M 7S |
Time in gunner role | 1H 39S |
Time in fighter con role | 52M 47S |
Total credits accrued | 121.834 cr |