CMDR Fenrrirr profile

(Krait Phantom)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 82,172,766,767 cr |
Credits spent on ships | 1,938,611,747 cr |
Credits spent on outfitting | 6,112,889,761 cr |
Credits spent on repairs | 72,843,105 cr |
Credits spent on fuel | 1,406,690 cr |
Credits spent on munitions | 13,442,816 cr |
Insurance claims | 31 |
Total claim costs | 125,479,821 cr |
Combat |
|
Bounties claimed | 17,115 |
Profit from bounties | 1,711,017,075 cr |
Combat bonds | 15,405 |
Profit from combat bonds | 6,310,426,679 cr |
Assassinations | 60 |
Profit from assassinations | 49,927,415 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 739 |
Crime |
|
Fines issued | 393 |
Lifetime fines value | 1,266,494 cr |
Bounties received/earned | 3,158 |
Lifetime bounty value | 14,467,820 cr |
Highest bounty issued | 319,900 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 6,958,301 cr |
Commodities smuggled | 2,075 |
Average profit | 278,332 cr |
Highest single transaction | 3,624,384 cr |
Trading |
|
Market network | 420 |
Trading profit | 47,588,336,160 cr |
Commodities traded | 740,697 |
Average profit | 17,355,338 cr |
Highest single transaction | 1,092,973,176 cr |
Mining |
|
Profits from mining | 40,352,656,025 cr |
Minerals refined | 41,660 |
Materials collected | 118,923 |
Exploration |
|
Systems visited | 16,814 |
Profits from exploration | 16,065,567,802 cr |
Level 2 detailed scans | 184,681 |
Level 3 detailed scans | 201,904 |
Highest payout | 52,912,143 cr |
Total hyperspace distance | 1,149,657 ly |
Total hyperspace jumps | 26,503 |
Max distance from start | 65,396.64 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 50W 3D 13H 40M |
Passengers |
|
Total bulk passengers delivered | 21,902 |
Total VIPs delivered | 1,679 |
Total delivered | 23,581 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 323 |
Total profit | 3,134,986 cr |
Total rescue transactions | 107 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,887 |
Grade 1 upgrades generated | 841 |
Grade 2 upgrades generated | 1,075 |
Grade 3 upgrades generated | 1,494 |
Grade 4 upgrades generated | 1,874 |
Grade 5 upgrades generated | 2,603 |
Crew |
|
Crew credits earned | 55,027,969 cr |
Crew hired | 23 |
Crew fired | 23 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 58M 11S |
Time in gunner role | 20M 7S |
Time in fighter con role | 36M 28S |
Total credits accrued | 969,740 cr |