Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 45,763,723,697 cr |
Credits spent on ships | 1,773,529,195 cr |
Credits spent on outfitting | 4,704,972,373 cr |
Credits spent on repairs | 38,490,788 cr |
Credits spent on fuel | 985,376 cr |
Credits spent on munitions | 8,723,985 cr |
Insurance claims | 27 |
Total claim costs | 119,947,850 cr |
Combat |
|
Bounties claimed | 11,114 |
Profit from bounties | 1,068,370,787 cr |
Combat bonds | 10,119 |
Profit from combat bonds | 1,727,143,262 cr |
Assassinations | 14 |
Profit from assassinations | 13,014,214 cr |
Highest single reward | 495,700 cr |
Skimmers killed | 470 |
Crime |
|
Fines issued | 141 |
Lifetime fines value | 1,185,578 cr |
Bounties received/earned | 2,473 |
Lifetime bounty value | 12,764,020 cr |
Highest bounty issued | 163,900 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 6,958,301 cr |
Commodities smuggled | 2,075 |
Average profit | 278,332 cr |
Highest single transaction | 3,624,384 cr |
Trading |
|
Market network | 304 |
Trading profit | 40,382,875,138 cr |
Commodities traded | 576,117 |
Average profit | 17,750,714 cr |
Highest single transaction | 955,502,856 cr |
Mining |
|
Profits from mining | 39,762,215,878 cr |
Minerals refined | 38,875 |
Materials collected | 111,209 |
Exploration |
|
Systems visited | 11,695 |
Profits from exploration | 14,211,649,111 cr |
Level 2 detailed scans | 130,647 |
Level 3 detailed scans | 147,870 |
Highest payout | 52,912,143 cr |
Total hyperspace distance | 736,545 ly |
Total hyperspace jumps | 18,306 |
Max distance from start | 65,396.64 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 31W 10H 33M |
Passengers |
|
Total bulk passengers delivered | 9,739 |
Total VIPs delivered | 1,676 |
Total delivered | 11,415 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 230 |
Total profit | 2,359,187 cr |
Total rescue transactions | 69 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,794 |
Grade 1 upgrades generated | 751 |
Grade 2 upgrades generated | 951 |
Grade 3 upgrades generated | 1,314 |
Grade 4 upgrades generated | 1,633 |
Grade 5 upgrades generated | 2,145 |
Crew |
|
Crew credits earned | 1,033,525 cr |
Crew hired | 6 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 16H 40M 8S |
Time in gunner role | 20M 7S |
Time in fighter con role | 36M 28S |
Total credits accrued | 969,740 cr |