CMDR Fenrrirr profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 157,483,098,803 cr |
Credits spent on ships | 3,428,403,265 cr |
Credits spent on outfitting | 9,349,497,057 cr |
Credits spent on repairs | 1,641,463,818 cr |
Credits spent on fuel | 3,415,100 cr |
Credits spent on munitions | 87,586,458 cr |
Insurance claims | 47 |
Total claim costs | 315,445,991 cr |
Combat |
|
Bounties claimed | 18,872 |
Profit from bounties | 1,923,566,866 cr |
Combat bonds | 70,456 |
Profit from combat bonds | 234,316,632,219 cr |
Assassinations | 61 |
Profit from assassinations | 50,020,085 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 935 |
Crime |
|
Fines issued | 518 |
Lifetime fines value | 1,330,299 cr |
Bounties received/earned | 3,287 |
Lifetime bounty value | 14,895,770 cr |
Highest bounty issued | 319,900 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 6,958,301 cr |
Commodities smuggled | 2,075 |
Average profit | 278,332 cr |
Highest single transaction | 3,624,384 cr |
Trading |
|
Market network | 692 |
Trading profit | 49,749,190,532 cr |
Commodities traded | 823,939 |
Average profit | 14,453,571 cr |
Highest single transaction | 1,092,973,176 cr |
Mining |
|
Profits from mining | 41,762,346,241 cr |
Minerals refined | 47,201 |
Materials collected | 124,195 |
Exploration |
|
Systems visited | 22,696 |
Profits from exploration | 19,157,859,425 cr |
Level 2 detailed scans | 225,152 |
Level 3 detailed scans | 242,375 |
Highest payout | 52,912,143 cr |
Total hyperspace distance | 1,650,237 ly |
Total hyperspace jumps | 40,508 |
Max distance from start | 65,396.64 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 87W 4D 3H 5M |
Passengers |
|
Total bulk passengers delivered | 60,374 |
Total VIPs delivered | 1,685 |
Total delivered | 62,059 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3,246 |
Total profit | 65,591,027 cr |
Total rescue transactions | 154 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,769 |
Grade 1 upgrades generated | 982 |
Grade 2 upgrades generated | 1,292 |
Grade 3 upgrades generated | 1,821 |
Grade 4 upgrades generated | 2,323 |
Grade 5 upgrades generated | 3,351 |
Crew |
|
Crew credits earned | 55,027,969 cr |
Crew hired | 23 |
Crew fired | 23 |
Multi-Crew |
|
Total time in multi-crew | 1D 20H 59M 30S |
Time in gunner role | 20M 7S |
Time in fighter con role | 36M 28S |
Total credits accrued | 969,740 cr |