CMDR Fenrrirr profile

(Krait Phantom)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 102,985,893,954 cr |
Credits spent on ships | 2,719,931,386 cr |
Credits spent on outfitting | 7,768,445,613 cr |
Credits spent on repairs | 543,588,605 cr |
Credits spent on fuel | 2,011,514 cr |
Credits spent on munitions | 21,580,594 cr |
Insurance claims | 44 |
Total claim costs | 278,518,485 cr |
Combat |
|
Bounties claimed | 18,290 |
Profit from bounties | 1,882,699,178 cr |
Combat bonds | 29,390 |
Profit from combat bonds | 56,316,046,679 cr |
Assassinations | 60 |
Profit from assassinations | 49,927,415 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 763 |
Crime |
|
Fines issued | 425 |
Lifetime fines value | 1,273,444 cr |
Bounties received/earned | 3,220 |
Lifetime bounty value | 14,779,320 cr |
Highest bounty issued | 319,900 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 6,958,301 cr |
Commodities smuggled | 2,075 |
Average profit | 278,332 cr |
Highest single transaction | 3,624,384 cr |
Trading |
|
Market network | 628 |
Trading profit | 48,036,310,047 cr |
Commodities traded | 780,219 |
Average profit | 15,739,289 cr |
Highest single transaction | 1,092,973,176 cr |
Mining |
|
Profits from mining | 40,427,109,858 cr |
Minerals refined | 42,449 |
Materials collected | 121,030 |
Exploration |
|
Systems visited | 18,747 |
Profits from exploration | 16,689,021,260 cr |
Level 2 detailed scans | 203,030 |
Level 3 detailed scans | 220,253 |
Highest payout | 52,912,143 cr |
Total hyperspace distance | 1,313,345 ly |
Total hyperspace jumps | 30,948 |
Max distance from start | 65,396.64 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 48,029.90 ly |
Approximate time played | 61W 1D 4H 38M |
Passengers |
|
Total bulk passengers delivered | 35,081 |
Total VIPs delivered | 1,685 |
Total delivered | 36,766 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 323 |
Total profit | 3,134,986 cr |
Total rescue transactions | 107 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,458 |
Grade 1 upgrades generated | 888 |
Grade 2 upgrades generated | 1,129 |
Grade 3 upgrades generated | 1,575 |
Grade 4 upgrades generated | 1,995 |
Grade 5 upgrades generated | 2,871 |
Crew |
|
Crew credits earned | 55,027,969 cr |
Crew hired | 23 |
Crew fired | 23 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 31M 6S |
Time in gunner role | 20M 7S |
Time in fighter con role | 36M 28S |
Total credits accrued | 969,740 cr |