CMDR dan5six profile
(Anaconda)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 1,682,188,329 cr |
Credits spent on ships | 823,250,412 cr |
Credits spent on outfitting | 2,083,563,852 cr |
Credits spent on repairs | 21,583,390 cr |
Credits spent on fuel | 609,462 cr |
Credits spent on munitions | 1,197,631 cr |
Insurance claims | 46 |
Total claim costs | 155,987,823 cr |
Combat |
|
Bounties claimed | 6,243 |
Profit from bounties | 243,229,290 cr |
Combat bonds | 328 |
Profit from combat bonds | 50,682,986 cr |
Assassinations | 8 |
Profit from assassinations | 2,735,561 cr |
Highest single reward | 1,276,312 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 172 |
Lifetime fines value | 1,481,294 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 80,645 cr |
Highest bounty issued | 10,080 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 165,476 cr |
Commodities smuggled | 55 |
Average profit | 7,522 cr |
Highest single transaction | 32,676 cr |
Trading |
|
Market network | 164 |
Trading profit | 610,700,422 cr |
Commodities traded | 58,571 |
Average profit | 1,056,575 cr |
Highest single transaction | 155,954,344 cr |
Mining |
|
Profits from mining | 533,629,860 cr |
Minerals refined | 1,490 |
Materials collected | 6,520 |
Exploration |
|
Systems visited | 9,177 |
Profits from exploration | 174,399,240 cr |
Level 2 detailed scans | 6,301 |
Level 3 detailed scans | 17,408 |
Highest payout | 2,117,534 cr |
Total hyperspace distance | 420,803 ly |
Total hyperspace jumps | 12,443 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 30,935.82 ly |
Approximate time played | 9W 8H 51M |
Passengers |
|
Total bulk passengers delivered | 560 |
Total VIPs delivered | 1,197 |
Total delivered | 1,757 |
Total ejected | 16 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1,163 |
Grade 1 upgrades generated | 774 |
Grade 2 upgrades generated | 85 |
Grade 3 upgrades generated | 129 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 105 |
Crew |
|
Crew credits earned | 263,677,633 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 37M 13S |
Time in gunner role | 1M 49S |
Time in fighter con role | 42M 52S |
Total credits accrued | 2,488,296 cr |