CMDR shufunk profile
(Beluga Liner)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6,765,974,849 cr |
Credits spent on ships | 3,758,536,341 cr |
Credits spent on outfitting | 5,336,058,426 cr |
Credits spent on repairs | 70,618,043 cr |
Credits spent on fuel | 847,972 cr |
Credits spent on munitions | 2,417,854 cr |
Insurance claims | 161 |
Total claim costs | 868,269,118 cr |
Combat |
|
Bounties claimed | 12,179 |
Profit from bounties | 1,043,222,197 cr |
Combat bonds | 2,170 |
Profit from combat bonds | 128,603,369 cr |
Assassinations | 357 |
Profit from assassinations | 490,240,391 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 220 |
Crime |
|
Fines issued | 575 |
Lifetime fines value | 18,192,689 cr |
Bounties received/earned | 516 |
Lifetime bounty value | 865,880 cr |
Highest bounty issued | 183,500 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 977,358 cr |
Commodities smuggled | 580 |
Average profit | 23,270 cr |
Highest single transaction | 192,920 cr |
Trading |
|
Market network | 364 |
Trading profit | 2,306,789,738 cr |
Commodities traded | 139,036 |
Average profit | 1,502,795 cr |
Highest single transaction | 193,538,570 cr |
Mining |
|
Profits from mining | 330,715,976 cr |
Minerals refined | 6,885 |
Materials collected | 18,881 |
Exploration |
|
Systems visited | 9,750 |
Profits from exploration | 623,419,964 cr |
Level 2 detailed scans | 24,956 |
Level 3 detailed scans | 25,454 |
Highest payout | 11,924,028 cr |
Total hyperspace distance | 427,206 ly |
Total hyperspace jumps | 16,358 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 24,939.12 ly |
Approximate time played | 18W 2D 15H 31M |
Passengers |
|
Total bulk passengers delivered | 15,150 |
Total VIPs delivered | 2,591 |
Total delivered | 17,741 |
Total ejected | 564 |
Search and Rescue |
|
Total items rescued | 91 |
Total profit | 2,090,029 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,722 |
Grade 1 upgrades generated | 441 |
Grade 2 upgrades generated | 443 |
Grade 3 upgrades generated | 425 |
Grade 4 upgrades generated | 286 |
Grade 5 upgrades generated | 127 |
Crew |
|
Crew credits earned | 2,135,555,922 cr |
Crew hired | 44 |
Crew fired | 11 |
Crew lost | 39 |
Multi-Crew |
|
Total time in multi-crew | 20H 51M 50S |
Time in gunner role | 2M 11S |
Time in fighter con role | 7H 16M 28S |
Total credits accrued | 7,135,764 cr |
Total fines accrued | 2,695,033 cr |