CMDR shufunk profile
(Beluga Liner)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6 765 974 849 cr |
Credits spent on ships | 3 758 536 341 cr |
Credits spent on outfitting | 5 336 058 426 cr |
Credits spent on repairs | 70 618 043 cr |
Credits spent on fuel | 847 972 cr |
Credits spent on munitions | 2 417 854 cr |
Insurance claims | 161 |
Total claim costs | 868 269 118 cr |
Combat |
|
Bounties claimed | 12 179 |
Profit from bounties | 1 043 222 197 cr |
Combat bonds | 2 170 |
Profit from combat bonds | 128 603 369 cr |
Assassinations | 357 |
Profit from assassinations | 490 240 391 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 220 |
Crime |
|
Fines issued | 575 |
Lifetime fines value | 18 192 689 cr |
Bounties received/earned | 516 |
Lifetime bounty value | 865 880 cr |
Highest bounty issued | 183 500 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 977 358 cr |
Commodities smuggled | 580 |
Average profit | 23 270 cr |
Highest single transaction | 192 920 cr |
Trading |
|
Market network | 364 |
Trading profit | 2 306 789 738 cr |
Commodities traded | 139 036 |
Average profit | 1 502 795 cr |
Highest single transaction | 193 538 570 cr |
Mining |
|
Profits from mining | 330 715 976 cr |
Minerals refined | 6 885 |
Materials collected | 18 881 |
Exploration |
|
Systems visited | 9 750 |
Profits from exploration | 623 419 964 cr |
Level 2 detailed scans | 24 956 |
Level 3 detailed scans | 25 454 |
Highest payout | 11 924 028 cr |
Total hyperspace distance | 427 206 ly |
Total hyperspace jumps | 16 358 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 24 939,12 ly |
Approximate time played | 18W 2D 15H 31M |
Passengers |
|
Total bulk passengers delivered | 15 150 |
Total VIPs delivered | 2 591 |
Total delivered | 17 741 |
Total ejected | 564 |
Search and Rescue |
|
Total items rescued | 91 |
Total profit | 2 090 029 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 722 |
Grade 1 upgrades generated | 441 |
Grade 2 upgrades generated | 443 |
Grade 3 upgrades generated | 425 |
Grade 4 upgrades generated | 286 |
Grade 5 upgrades generated | 127 |
Crew |
|
Crew credits earned | 2 135 555 922 cr |
Crew hired | 44 |
Crew fired | 11 |
Crew lost | 39 |
Multi-Crew |
|
Total time in multi-crew | 20H 51M 50S |
Time in gunner role | 2M 11S |
Time in fighter con role | 7H 16M 28S |
Total credits accrued | 7 135 764 cr |
Total fines accrued | 2 695 033 cr |