CMDR Falcon911 profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21,314,895,289 cr |
Credits spent on ships | 2,656,433,277 cr |
Credits spent on outfitting | 7,269,344,563 cr |
Credits spent on repairs | 29,568,597 cr |
Credits spent on fuel | 525,003 cr |
Credits spent on munitions | 2,671,932 cr |
Insurance claims | 94 |
Total claim costs | 341,504,345 cr |
Combat |
|
Bounties claimed | 5,199 |
Profit from bounties | 363,508,637 cr |
Combat bonds | 1,874 |
Profit from combat bonds | 708,440,463 cr |
Assassinations | 11 |
Profit from assassinations | 5,371,323 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 198 |
Lifetime fines value | 1,348,858 cr |
Bounties received/earned | 239 |
Lifetime bounty value | 280,290 cr |
Highest bounty issued | 11,495 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 1,282,527 cr |
Commodities smuggled | 1,244 |
Average profit | 49,328 cr |
Highest single transaction | 510,480 cr |
Trading |
|
Market network | 211 |
Trading profit | 2,084,627,943 cr |
Commodities traded | 205,472 |
Average profit | 1,707,312 cr |
Highest single transaction | 205,759,772 cr |
Mining |
|
Profits from mining | 6,538,331,699 cr |
Minerals refined | 3,764 |
Materials collected | 32,895 |
Exploration |
|
Systems visited | 3,815 |
Profits from exploration | 266,297,965 cr |
Level 2 detailed scans | 20,687 |
Level 3 detailed scans | 21,752 |
Highest payout | 9,810,474 cr |
Total hyperspace distance | 168,900 ly |
Total hyperspace jumps | 7,120 |
Max distance from start | 15,510.91 ly |
Max distance from Sol | 16,536.11 ly |
Max distance from Colonia | 26,844.50 ly |
Approximate time played | 18W 1D 16H 31M |
Passengers |
|
Total bulk passengers delivered | 5,516 |
Total VIPs delivered | 2,646 |
Total delivered | 8,162 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 242,529 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3,858 |
Grade 1 upgrades generated | 627 |
Grade 2 upgrades generated | 771 |
Grade 3 upgrades generated | 908 |
Grade 4 upgrades generated | 791 |
Grade 5 upgrades generated | 761 |
Crew |
|
Crew credits earned | 865,377,946 cr |
Crew hired | 34 |
Crew fired | 33 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 5H 20M 21S |
Time in gunner role | 2H 41M 38S |
Total credits accrued | 862,405 cr |
Total fines accrued | 862,405 cr |