CMDR Falcon911 profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21 432 053 120 cr |
Credits spent on ships | 2 656 433 277 cr |
Credits spent on outfitting | 7 269 344 563 cr |
Credits spent on repairs | 29 569 154 cr |
Credits spent on fuel | 525 149 cr |
Credits spent on munitions | 2 671 932 cr |
Insurance claims | 94 |
Total claim costs | 341 504 345 cr |
Combat |
|
Bounties claimed | 5 199 |
Profit from bounties | 363 508 637 cr |
Combat bonds | 1 874 |
Profit from combat bonds | 708 440 463 cr |
Assassinations | 11 |
Profit from assassinations | 5 371 323 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 198 |
Lifetime fines value | 1 348 858 cr |
Bounties received/earned | 239 |
Lifetime bounty value | 280 290 cr |
Highest bounty issued | 11 495 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 1 282 527 cr |
Commodities smuggled | 1 244 |
Average profit | 49 328 cr |
Highest single transaction | 510 480 cr |
Trading |
|
Market network | 211 |
Trading profit | 2 084 627 943 cr |
Commodities traded | 205 472 |
Average profit | 1 707 312 cr |
Highest single transaction | 205 759 772 cr |
Mining |
|
Profits from mining | 6 538 331 699 cr |
Minerals refined | 3 764 |
Materials collected | 32 895 |
Exploration |
|
Systems visited | 3 826 |
Profits from exploration | 271 640 499 cr |
Level 2 detailed scans | 20 900 |
Level 3 detailed scans | 21 965 |
Highest payout | 9 810 474 cr |
Total hyperspace distance | 169 012 ly |
Total hyperspace jumps | 7 131 |
Max distance from start | 16 485,09 ly |
Max distance from Sol | 19 416,39 ly |
Max distance from Colonia | 26 844,50 ly |
Approximate time played | 18W 1D 23H |
Passengers |
|
Total bulk passengers delivered | 5 516 |
Total VIPs delivered | 2 646 |
Total delivered | 8 162 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 242 529 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3 858 |
Grade 1 upgrades generated | 627 |
Grade 2 upgrades generated | 771 |
Grade 3 upgrades generated | 908 |
Grade 4 upgrades generated | 791 |
Grade 5 upgrades generated | 761 |
Crew |
|
Crew credits earned | 865 377 946 cr |
Crew hired | 34 |
Crew fired | 33 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 5H 20M 21S |
Time in gunner role | 2H 41M 38S |
Total credits accrued | 862 405 cr |
Total fines accrued | 862 405 cr |