Perfil de Falcon911
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21.432.053.120 cr |
Credits spent on ships | 2.656.433.277 cr |
Credits spent on outfitting | 7.269.344.563 cr |
Credits spent on repairs | 29.569.154 cr |
Credits spent on fuel | 525.149 cr |
Credits spent on munitions | 2.671.932 cr |
Insurance claims | 94 |
Total claim costs | 341.504.345 cr |
Combat |
|
Bounties claimed | 5.199 |
Profit from bounties | 363.508.637 cr |
Combat bonds | 1.874 |
Profit from combat bonds | 708.440.463 cr |
Assassinations | 11 |
Profit from assassinations | 5.371.323 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 198 |
Lifetime fines value | 1.348.858 cr |
Bounties received/earned | 239 |
Lifetime bounty value | 280.290 cr |
Highest bounty issued | 11.495 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 1.282.527 cr |
Commodities smuggled | 1.244 |
Average profit | 49.328 cr |
Highest single transaction | 510.480 cr |
Trading |
|
Market network | 211 |
Trading profit | 2.084.627.943 cr |
Commodities traded | 205.472 |
Average profit | 1.707.312 cr |
Highest single transaction | 205.759.772 cr |
Mining |
|
Profits from mining | 6.538.331.699 cr |
Minerals refined | 3.764 |
Materials collected | 32.895 |
Exploration |
|
Systems visited | 3.826 |
Profits from exploration | 271.640.499 cr |
Level 2 detailed scans | 20.900 |
Level 3 detailed scans | 21.965 |
Highest payout | 9.810.474 cr |
Total hyperspace distance | 169.012 a.l. |
Total hyperspace jumps | 7.131 |
Max distance from start | 16.485,09 a.l. |
Max distance from Sol | 19.416,39 a.l. |
Max distance from Colonia | 26.844,50 a.l. |
Approximate time played | 18W 1D 23H |
Passengers |
|
Total bulk passengers delivered | 5.516 |
Total VIPs delivered | 2.646 |
Total delivered | 8.162 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 242.529 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3.858 |
Grade 1 upgrades generated | 627 |
Grade 2 upgrades generated | 771 |
Grade 3 upgrades generated | 908 |
Grade 4 upgrades generated | 791 |
Grade 5 upgrades generated | 761 |
Crew |
|
Crew credits earned | 865.377.946 cr |
Crew hired | 34 |
Crew fired | 33 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 5H 20M 21S |
Time in gunner role | 2H 41M 38S |
Total credits accrued | 862.405 cr |
Total fines accrued | 862.405 cr |