CMDR Tringali profile

(Python)

Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 9,995,773,007 cr |
Credits spent on ships | 972,555,829 cr |
Credits spent on outfitting | 3,384,048,301 cr |
Credits spent on repairs | 14,839,319 cr |
Credits spent on fuel | 690,340 cr |
Credits spent on munitions | 3,548,130 cr |
Insurance claims | 15 |
Total claim costs | 25,342,347 cr |
Combat |
|
Bounties claimed | 7,152 |
Profit from bounties | 481,149,018 cr |
Combat bonds | 2,875 |
Profit from combat bonds | 4,927,784,651 cr |
Assassinations | 139 |
Profit from assassinations | 71,446,356 cr |
Highest single reward | 1,515,627 cr |
Skimmers killed | 226 |
Crime |
|
Fines issued | 288 |
Lifetime fines value | 1,761,091 cr |
Bounties received/earned | 917 |
Lifetime bounty value | 3,079,325 cr |
Highest bounty issued | 13,310 cr |
Smuggling |
|
Black market network | 73 |
Black market profit | 8,299,872 cr |
Commodities smuggled | 932 |
Average profit | 42,346 cr |
Highest single transaction | 802,166 cr |
Trading |
|
Market network | 335 |
Trading profit | 2,734,822,250 cr |
Commodities traded | 166,223 |
Average profit | 1,807,549 cr |
Highest single transaction | 279,681,336 cr |
Mining |
|
Profits from mining | 2,105,302,672 cr |
Minerals refined | 6,291 |
Materials collected | 38,942 |
Exploration |
|
Systems visited | 5,652 |
Profits from exploration | 320,897,995 cr |
Level 2 detailed scans | 23,706 |
Level 3 detailed scans | 68,373 |
Highest payout | 6,147,552 cr |
Total hyperspace distance | 257,728 ly |
Total hyperspace jumps | 10,237 |
Max distance from start | 5,371.71 ly |
Max distance from Sol | 5,334.98 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 11W 2H 8M |
Passengers |
|
Total bulk passengers delivered | 1,034 |
Total VIPs delivered | 1,037 |
Total delivered | 2,071 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 183 |
Total profit | 6,199,552 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,837 |
Grade 1 upgrades generated | 576 |
Grade 2 upgrades generated | 311 |
Grade 3 upgrades generated | 494 |
Grade 4 upgrades generated | 523 |
Grade 5 upgrades generated | 933 |
Crew |
|
Crew credits earned | 320,632,856 cr |
Crew hired | 24 |
Crew fired | 22 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 55M 53S |
Time in gunner role | 30M 49S |
Total credits accrued | 334,563 cr |