CMDR Tringali profile

(Asp Explorer)

Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21,540,774,518 cr |
Credits spent on ships | 1,070,580,931 cr |
Credits spent on outfitting | 4,027,535,904 cr |
Credits spent on repairs | 19,071,568 cr |
Credits spent on fuel | 770,180 cr |
Credits spent on munitions | 4,706,295 cr |
Insurance claims | 22 |
Total claim costs | 61,616,895 cr |
Combat |
|
Bounties claimed | 8,041 |
Profit from bounties | 643,050,600 cr |
Combat bonds | 4,168 |
Profit from combat bonds | 8,792,645,436 cr |
Assassinations | 213 |
Profit from assassinations | 133,646,015 cr |
Highest single reward | 2,468,757 cr |
Skimmers killed | 228 |
Crime |
|
Fines issued | 328 |
Lifetime fines value | 1,784,891 cr |
Bounties received/earned | 1,081 |
Lifetime bounty value | 3,517,925 cr |
Highest bounty issued | 13,310 cr |
Smuggling |
|
Black market network | 75 |
Black market profit | 8,737,663 cr |
Commodities smuggled | 954 |
Average profit | 43,256 cr |
Highest single transaction | 802,166 cr |
Trading |
|
Market network | 351 |
Trading profit | 2,744,739,132 cr |
Commodities traded | 167,772 |
Average profit | 1,697,427 cr |
Highest single transaction | 279,681,336 cr |
Mining |
|
Profits from mining | 2,107,473,525 cr |
Minerals refined | 6,914 |
Materials collected | 45,316 |
Exploration |
|
Systems visited | 6,098 |
Profits from exploration | 365,193,046 cr |
Level 2 detailed scans | 29,292 |
Level 3 detailed scans | 73,958 |
Highest payout | 6,147,552 cr |
Total hyperspace distance | 288,967 ly |
Total hyperspace jumps | 11,293 |
Max distance from start | 5,371.71 ly |
Max distance from Sol | 5,334.98 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 12W 3D 6H 18M |
Passengers |
|
Total bulk passengers delivered | 1,796 |
Total VIPs delivered | 1,126 |
Total delivered | 2,922 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 250 |
Total profit | 7,716,439 cr |
Total rescue transactions | 56 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,191 |
Grade 1 upgrades generated | 615 |
Grade 2 upgrades generated | 360 |
Grade 3 upgrades generated | 560 |
Grade 4 upgrades generated | 593 |
Grade 5 upgrades generated | 1,063 |
Crew |
|
Crew credits earned | 653,634,813 cr |
Crew hired | 25 |
Crew fired | 23 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 43M 21S |
Time in gunner role | 30M 49S |
Total credits accrued | 334,563 cr |