Perfil de Tringali
(Fer-de-Lance)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26.852.976.029 cr |
Credits spent on ships | 1.826.598.236 cr |
Credits spent on outfitting | 5.998.107.761 cr |
Credits spent on repairs | 33.958.283 cr |
Credits spent on fuel | 930.541 cr |
Credits spent on munitions | 5.876.138 cr |
Insurance claims | 24 |
Total claim costs | 65.334.610 cr |
Combat |
|
Bounties claimed | 8.608 |
Profit from bounties | 767.457.622 cr |
Combat bonds | 5.207 |
Profit from combat bonds | 11.257.170.425 cr |
Assassinations | 222 |
Profit from assassinations | 142.469.818 cr |
Highest single reward | 2.468.757 cr |
Skimmers killed | 240 |
Crime |
|
Fines issued | 339 |
Lifetime fines value | 1.787.266 cr |
Bounties received/earned | 1.082 |
Lifetime bounty value | 3.522.925 cr |
Highest bounty issued | 13.310 cr |
Smuggling |
|
Black market network | 77 |
Black market profit | 8.918.888 cr |
Commodities smuggled | 960 |
Average profit | 43.296 cr |
Highest single transaction | 802.166 cr |
Trading |
|
Market network | 371 |
Trading profit | 2.766.237.503 cr |
Commodities traded | 179.227 |
Average profit | 1.610.150 cr |
Highest single transaction | 279.681.336 cr |
Mining |
|
Profits from mining | 2.109.369.719 cr |
Minerals refined | 7.221 |
Materials collected | 52.827 |
Exploration |
|
Systems visited | 6.612 |
Profits from exploration | 393.376.957 cr |
Level 2 detailed scans | 34.854 |
Level 3 detailed scans | 79.520 |
Highest payout | 6.147.552 cr |
Total hyperspace distance | 323.524 a.l. |
Total hyperspace jumps | 12.515 |
Max distance from start | 5.371,71 a.l. |
Max distance from Sol | 5.334,98 a.l. |
Max distance from Colonia | 23.490,33 a.l. |
Approximate time played | 13W 5D 10H 33M |
Passengers |
|
Total bulk passengers delivered | 4.998 |
Total VIPs delivered | 1.137 |
Total delivered | 6.135 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 379 |
Total profit | 10.925.010 cr |
Total rescue transactions | 69 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3.993 |
Grade 1 upgrades generated | 700 |
Grade 2 upgrades generated | 470 |
Grade 3 upgrades generated | 716 |
Grade 4 upgrades generated | 762 |
Grade 5 upgrades generated | 1.345 |
Crew |
|
Crew credits earned | 1.032.429.661 cr |
Crew hired | 25 |
Crew fired | 23 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 43M 21S |
Time in gunner role | 30M 49S |
Total credits accrued | 334.563 cr |