CMDR SzzS profile

(Asp Explorer)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21,315,519,544 cr |
Credits spent on ships | 2,510,034,795 cr |
Credits spent on outfitting | 8,028,364,071 cr |
Credits spent on repairs | 57,488,575 cr |
Credits spent on fuel | 4,006,931 cr |
Credits spent on munitions | 9,127,331 cr |
Insurance claims | 186 |
Total claim costs | 252,148,201 cr |
Combat |
|
Bounties claimed | 17,925 |
Profit from bounties | 1,254,046,452 cr |
Combat bonds | 1,828 |
Profit from combat bonds | 96,050,428 cr |
Assassinations | 177 |
Profit from assassinations | 188,836,366 cr |
Highest single reward | 1,617,991 cr |
Skimmers killed | 2,469 |
Crime |
|
Fines issued | 379 |
Lifetime fines value | 1,871,769 cr |
Bounties received/earned | 3,985 |
Lifetime bounty value | 8,549,350 cr |
Highest bounty issued | 11,620 cr |
Smuggling |
|
Black market network | 52 |
Black market profit | 100,769,125 cr |
Commodities smuggled | 13,939 |
Average profit | 625,895 cr |
Highest single transaction | 6,917,287 cr |
Trading |
|
Market network | 966 |
Trading profit | 19,821,691,083 cr |
Commodities traded | 1,600,936 |
Average profit | 2,245,066 cr |
Highest single transaction | 470,696,576 cr |
Mining |
|
Profits from mining | 15,730,476,940 cr |
Minerals refined | 29,185 |
Materials collected | 117,993 |
Exploration |
|
Systems visited | 43,922 |
Profits from exploration | 12,721,198,811 cr |
Level 2 detailed scans | 397,084 |
Level 3 detailed scans | 708,040 |
Highest payout | 18,785,965 cr |
Total hyperspace distance | 2,851,548 ly |
Total hyperspace jumps | 65,963 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 49,688.61 ly |
Approximate time played | 52W 1D 6H |
Passengers |
|
Total bulk passengers delivered | 30,070 |
Total VIPs delivered | 2,266 |
Total delivered | 32,336 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3,024 |
Total profit | 19,667,636 cr |
Total rescue transactions | 1,437 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 14,698 |
Grade 1 upgrades generated | 1,839 |
Grade 2 upgrades generated | 1,641 |
Grade 3 upgrades generated | 2,774 |
Grade 4 upgrades generated | 3,540 |
Grade 5 upgrades generated | 4,904 |
Crew |
|
Crew credits earned | 563,360,990 cr |
Crew hired | 14 |
Crew fired | 11 |
Crew lost | 3 |