CMDR SzzS profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 65 129 409 429 cr |
Credits spent on ships | 3 396 263 770 cr |
Credits spent on outfitting | 9 975 307 453 cr |
Credits spent on repairs | 102 486 905 cr |
Credits spent on fuel | 5 129 392 cr |
Credits spent on munitions | 11 704 800 cr |
Insurance claims | 220 |
Total claim costs | 1 059 383 055 cr |
Combat |
|
Bounties claimed | 21 016 |
Profit from bounties | 1 894 368 233 cr |
Combat bonds | 2 873 |
Profit from combat bonds | 3 926 090 428 cr |
Assassinations | 203 |
Profit from assassinations | 240 079 521 cr |
Highest single reward | 1 781 149 cr |
Skimmers killed | 2 548 |
Crime |
|
Fines issued | 462 |
Lifetime fines value | 1 916 419 cr |
Bounties received/earned | 4 261 |
Lifetime bounty value | 9 601 200 cr |
Highest bounty issued | 11 620 cr |
Smuggling |
|
Black market network | 65 |
Black market profit | 103 028 215 cr |
Commodities smuggled | 15 091 |
Average profit | 505 040 cr |
Highest single transaction | 6 917 287 cr |
Trading |
|
Market network | 1 181 |
Trading profit | 27 735 613 552 cr |
Commodities traded | 2 063 451 |
Average profit | 2 649 815 cr |
Highest single transaction | 470 696 576 cr |
Mining |
|
Profits from mining | 18 044 277 447 cr |
Minerals refined | 43 202 |
Materials collected | 130 975 |
Exploration |
|
Systems visited | 51 616 |
Profits from exploration | 17 158 443 916 cr |
Level 2 detailed scans | 508 826 |
Level 3 detailed scans | 819 782 |
Highest payout | 19 770 452 cr |
Total hyperspace distance | 3 468 977 ly |
Total hyperspace jumps | 79 212 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 49 688,61 ly |
Approximate time played | 65W 8H 23M |
Passengers |
|
Total bulk passengers delivered | 32 701 |
Total VIPs delivered | 2 484 |
Total delivered | 35 185 |
Total ejected | 63 |
Search and Rescue |
|
Total items rescued | 3 468 |
Total profit | 30 396 416 cr |
Total rescue transactions | 1 532 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 18 171 |
Grade 1 upgrades generated | 2 172 |
Grade 2 upgrades generated | 2 185 |
Grade 3 upgrades generated | 3 590 |
Grade 4 upgrades generated | 4 456 |
Grade 5 upgrades generated | 5 768 |
Crew |
|
Crew credits earned | 565 817 543 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 3 |