CMDR KOLUMBUS profile

(Diamondback Explorer)

Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 24,835,797,973 cr |
Credits spent on ships | 1,868,652,748 cr |
Credits spent on outfitting | 4,177,327,394 cr |
Credits spent on repairs | 54,940,484 cr |
Credits spent on fuel | 324,267 cr |
Credits spent on munitions | 725,784 cr |
Insurance claims | 21 |
Total claim costs | 81,176,969 cr |
Combat |
|
Bounties claimed | 4,997 |
Profit from bounties | 197,006,376 cr |
Combat bonds | 493 |
Profit from combat bonds | 25,912,681 cr |
Assassinations | 44 |
Profit from assassinations | 1,991,340 cr |
Highest single reward | 482,190 cr |
Skimmers killed | 237 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 497,343 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 46,605 cr |
Highest bounty issued | 11,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 2,273,423 cr |
Commodities smuggled | 172 |
Average profit | 40,597 cr |
Highest single transaction | 791,339 cr |
Trading |
|
Market network | 188 |
Trading profit | 6,777,762,878 cr |
Commodities traded | 102,285 |
Average profit | 4,736,382 cr |
Highest single transaction | 474,732,720 cr |
Mining |
|
Profits from mining | 6,050,405,914 cr |
Minerals refined | 28,601 |
Materials collected | 87,582 |
Exploration |
|
Systems visited | 59,358 |
Profits from exploration | 19,773,560,612 cr |
Level 2 detailed scans | 406,777 |
Level 3 detailed scans | 787,298 |
Highest payout | 38,428,350 cr |
Total hyperspace distance | 3,180,562 ly |
Total hyperspace jumps | 75,725 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 77W 3D 18H 58M |
Passengers |
|
Total bulk passengers delivered | 11,576 |
Total VIPs delivered | 461 |
Total delivered | 12,037 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 104 |
Total profit | 2,177,709 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 8,353 |
Grade 1 upgrades generated | 816 |
Grade 2 upgrades generated | 905 |
Grade 3 upgrades generated | 1,414 |
Grade 4 upgrades generated | 1,943 |
Grade 5 upgrades generated | 3,275 |
Multi-Crew |
|
Total time in multi-crew | 10H 23M 11S |
Time in fighter con role | 13M 35S |