Perfil de KOLUMBUS
(Mandalay)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 27.246.882.870 cr |
Credits spent on ships | 2.033.432.118 cr |
Credits spent on outfitting | 4.507.867.817 cr |
Credits spent on repairs | 56.641.414 cr |
Credits spent on fuel | 371.538 cr |
Credits spent on munitions | 831.636 cr |
Insurance claims | 22 |
Total claim costs | 90.073.391 cr |
Combat |
|
Bounties claimed | 4.998 |
Profit from bounties | 197.061.580 cr |
Combat bonds | 545 |
Profit from combat bonds | 28.940.287 cr |
Assassinations | 44 |
Profit from assassinations | 1.991.340 cr |
Highest single reward | 482.190 cr |
Skimmers killed | 237 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 498.393 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 46.605 cr |
Highest bounty issued | 11.000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 2.274.895 cr |
Commodities smuggled | 179 |
Average profit | 37.293 cr |
Highest single transaction | 791.339 cr |
Trading |
|
Market network | 197 |
Trading profit | 6.784.085.121 cr |
Commodities traded | 104.581 |
Average profit | 4.640.277 cr |
Highest single transaction | 474.732.720 cr |
Mining |
|
Profits from mining | 6.058.705.383 cr |
Minerals refined | 29.018 |
Materials collected | 107.341 |
Exploration |
|
Systems visited | 61.928 |
Profits from exploration | 21.552.810.626 cr |
Level 2 detailed scans | 464.529 |
Level 3 detailed scans | 845.050 |
Highest payout | 38.428.350 cr |
Total hyperspace distance | 3.443.524 a.l. |
Total hyperspace jumps | 81.881 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 83W 1D 3H 53M |
Passengers |
|
Total bulk passengers delivered | 11.807 |
Total VIPs delivered | 513 |
Total delivered | 12.320 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 105 |
Total profit | 2.209.122 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 9.964 |
Grade 1 upgrades generated | 884 |
Grade 2 upgrades generated | 1.047 |
Grade 3 upgrades generated | 1.629 |
Grade 4 upgrades generated | 2.344 |
Grade 5 upgrades generated | 4.060 |
Multi-Crew |
|
Total time in multi-crew | 10H 23M 11S |
Time in fighter con role | 13M 35S |