CMDR Acurze profile
Federation: Rear Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 1,471,174,233 cr |
Credits spent on ships | 533,729,842 cr |
Credits spent on outfitting | 1,965,376,377 cr |
Credits spent on repairs | 5,625,969 cr |
Credits spent on fuel | 95,917 cr |
Credits spent on munitions | 324,337 cr |
Insurance claims | 11 |
Total claim costs | 40,843,345 cr |
Combat |
|
Bounties claimed | 874 |
Profit from bounties | 32,315,227 cr |
Combat bonds | 367 |
Profit from combat bonds | 16,260,960 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 420,600 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 44,935 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 9,400 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10,417 cr |
Commodities smuggled | 14 |
Average profit | 1,488 cr |
Highest single transaction | 5,235 cr |
Trading |
|
Market network | 26 |
Trading profit | 21,346,831 cr |
Commodities traded | 4,058 |
Average profit | 141,370 cr |
Highest single transaction | 6,574,617 cr |
Mining |
|
Profits from mining | 12,241,739 cr |
Minerals refined | 40 |
Materials collected | 1,456 |
Exploration |
|
Systems visited | 1,806 |
Profits from exploration | 340,867,360 cr |
Level 2 detailed scans | 393 |
Level 3 detailed scans | 1,211 |
Highest payout | 2,922,317 cr |
Total hyperspace distance | 54,590 ly |
Total hyperspace jumps | 2,434 |
Max distance from start | 1,818.58 ly |
Max distance from Sol | 871.24 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 1W 4D 11H 16M |
Passengers |
|
Total bulk passengers delivered | 1,237 |
Total VIPs delivered | 671 |
Total delivered | 1,908 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 174 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 85,215,699 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 10M 26S |
Time in gunner role | 52M 45S |
Time in fighter con role | 22M 39S |
Total credits accrued | 135,435 cr |