Perfil de Acurze
Federation: Rear Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 1.471.174.233 cr |
Credits spent on ships | 533.729.842 cr |
Credits spent on outfitting | 1.965.376.377 cr |
Credits spent on repairs | 5.625.969 cr |
Credits spent on fuel | 95.917 cr |
Credits spent on munitions | 324.337 cr |
Insurance claims | 11 |
Total claim costs | 40.843.345 cr |
Combat |
|
Bounties claimed | 874 |
Profit from bounties | 32.315.227 cr |
Combat bonds | 367 |
Profit from combat bonds | 16.260.960 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 420.600 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 44.935 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 9.400 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10.417 cr |
Commodities smuggled | 14 |
Average profit | 1.488 cr |
Highest single transaction | 5.235 cr |
Trading |
|
Market network | 26 |
Trading profit | 21.346.831 cr |
Commodities traded | 4.058 |
Average profit | 141.370 cr |
Highest single transaction | 6.574.617 cr |
Mining |
|
Profits from mining | 12.241.739 cr |
Minerals refined | 40 |
Materials collected | 1.456 |
Exploration |
|
Systems visited | 1.806 |
Profits from exploration | 340.867.360 cr |
Level 2 detailed scans | 393 |
Level 3 detailed scans | 1.211 |
Highest payout | 2.922.317 cr |
Total hyperspace distance | 54.590 a.l. |
Total hyperspace jumps | 2.434 |
Max distance from start | 1.818,58 a.l. |
Max distance from Sol | 871,24 a.l. |
Max distance from Colonia | 22.435,84 a.l. |
Approximate time played | 1W 4D 11H 16M |
Passengers |
|
Total bulk passengers delivered | 1.237 |
Total VIPs delivered | 671 |
Total delivered | 1.908 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 174 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 85.215.699 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 10M 26S |
Time in gunner role | 52M 45S |
Time in fighter con role | 22M 39S |
Total credits accrued | 135.435 cr |