CMDR Jokonnoh profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 45,392,956,781 cr |
Credits spent on ships | 2,276,456,981 cr |
Credits spent on outfitting | 6,996,843,172 cr |
Credits spent on repairs | 109,894,966 cr |
Credits spent on fuel | 2,617,130 cr |
Credits spent on munitions | 13,861,181 cr |
Insurance claims | 54 |
Total claim costs | 335,553,219 cr |
Combat |
|
Bounties claimed | 12,933 |
Profit from bounties | 1,238,985,630 cr |
Combat bonds | 18,591 |
Profit from combat bonds | 5,875,775,871 cr |
Assassinations | 310 |
Profit from assassinations | 186,905,833 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,731 |
Crime |
|
Fines issued | 721 |
Lifetime fines value | 9,929,166 cr |
Bounties received/earned | 6,207 |
Lifetime bounty value | 20,681,490 cr |
Highest bounty issued | 160,200 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 11,206,023 cr |
Commodities smuggled | 988 |
Average profit | 266,810 cr |
Highest single transaction | 5,959,380 cr |
Trading |
|
Market network | 433 |
Trading profit | 10,491,221,682 cr |
Commodities traded | 448,092 |
Average profit | 4,027,340 cr |
Highest single transaction | 742,008,960 cr |
Mining |
|
Profits from mining | 7,183,768,854 cr |
Minerals refined | 9,566 |
Materials collected | 149,928 |
Exploration |
|
Systems visited | 13,004 |
Profits from exploration | 4,503,393,969 cr |
Level 2 detailed scans | 99,332 |
Level 3 detailed scans | 100,929 |
Highest payout | 14,947,207 cr |
Total hyperspace distance | 1,365,426 ly |
Total hyperspace jumps | 27,652 |
Max distance from start | 65,299.19 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 29W 5D 2H 51M |
Passengers |
|
Total bulk passengers delivered | 18,465 |
Total VIPs delivered | 3,777 |
Total delivered | 22,242 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 127 |
Total profit | 1,354,380 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,954 |
Grade 1 upgrades generated | 831 |
Grade 2 upgrades generated | 1,074 |
Grade 3 upgrades generated | 1,514 |
Grade 4 upgrades generated | 1,584 |
Grade 5 upgrades generated | 2,951 |
Crew |
|
Crew credits earned | 3,542,437,692 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 21H 24M 52S |
Time in gunner role | 3M 58S |
Time in fighter con role | 31M 7S |
Total credits accrued | 3,701,038 cr |