CMDR Rot52 profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1,410,304,081 cr |
Credits spent on ships | 462,699,499 cr |
Credits spent on outfitting | 1,690,696,017 cr |
Credits spent on repairs | 3,446,216 cr |
Credits spent on fuel | 106,505 cr |
Credits spent on munitions | 33,814 cr |
Insurance claims | 14 |
Total claim costs | 47,686,096 cr |
Combat |
|
Bounties claimed | 128 |
Profit from bounties | 3,432,693 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 1,370,257 cr |
Highest single reward | 202,819 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 140,016 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 8,975 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 113,785 cr |
Commodities smuggled | 727 |
Average profit | 14,223 cr |
Highest single transaction | 96,480 cr |
Trading |
|
Market network | 89 |
Trading profit | 437,311,045 cr |
Commodities traded | 56,813 |
Average profit | 847,502 cr |
Highest single transaction | 37,468,032 cr |
Mining |
|
Profits from mining | 2,698,326 cr |
Minerals refined | 259 |
Materials collected | 1,812 |
Exploration |
|
Systems visited | 5,172 |
Profits from exploration | 721,469,194 cr |
Level 2 detailed scans | 14,711 |
Level 3 detailed scans | 15,232 |
Highest payout | 12,038,412 cr |
Total hyperspace distance | 170,138 ly |
Total hyperspace jumps | 5,776 |
Max distance from start | 21,930.99 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 2W 2D 19H 57M |
Passengers |
|
Total bulk passengers delivered | 2,319 |
Total VIPs delivered | 77 |
Total delivered | 2,396 |
Total ejected | 216 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 223,656 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 198 |
Grade 1 upgrades generated | 84 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 4 |
Multi-Crew |
|
Total time in multi-crew | 8M 1S |
Time in gunner role | 13M 26S |