CMDR Neoublie profile
(Asp Explorer)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3,635,394,757 cr |
Credits spent on ships | 571,689,394 cr |
Credits spent on outfitting | 1,200,649,525 cr |
Credits spent on repairs | 1,399,261 cr |
Credits spent on fuel | 106,762 cr |
Credits spent on munitions | 149,885 cr |
Insurance claims | 16 |
Total claim costs | 7,050,157 cr |
Combat |
|
Bounties claimed | 3,175 |
Profit from bounties | 307,511,274 cr |
Combat bonds | 143 |
Profit from combat bonds | 5,828,011 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 598,175 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 2,650 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 6,625 cr |
Highest bounty issued | 1,500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 131,200 cr |
Commodities smuggled | 64 |
Average profit | 131,200 cr |
Highest single transaction | 131,200 cr |
Trading |
|
Market network | 32 |
Trading profit | 2,696,133,463 cr |
Commodities traded | 4,180 |
Average profit | 35,014,720 cr |
Highest single transaction | 723,317,965 cr |
Mining |
|
Profits from mining | 2,540,328,449 cr |
Minerals refined | 1,793 |
Materials collected | 10,444 |
Exploration |
|
Systems visited | 1,885 |
Profits from exploration | 133,441,238 cr |
Level 2 detailed scans | 4,737 |
Level 3 detailed scans | 4,875 |
Highest payout | 3,946,366 cr |
Total hyperspace distance | 71,866 ly |
Total hyperspace jumps | 2,863 |
Max distance from start | 5,116.23 ly |
Max distance from Sol | 5,052.44 ly |
Max distance from Colonia | 26,895.20 ly |
Approximate time played | 3W 3D 14H 35M |
Passengers |
|
Total bulk passengers delivered | 5,129 |
Total VIPs delivered | 53 |
Total delivered | 5,182 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 544 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 132 |
Grade 4 upgrades generated | 93 |
Grade 5 upgrades generated | 85 |
Crew |
|
Crew credits earned | 1,109,233 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 54M 25S |
Time in gunner role | 39M 44S |
Time in fighter con role | 18M 54S |
Total credits accrued | 306,361 cr |