Perfil de Neoublie
(Asp Explorer)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3.635.394.757 cr |
Credits spent on ships | 571.689.394 cr |
Credits spent on outfitting | 1.200.649.525 cr |
Credits spent on repairs | 1.399.261 cr |
Credits spent on fuel | 106.762 cr |
Credits spent on munitions | 149.885 cr |
Insurance claims | 16 |
Total claim costs | 7.050.157 cr |
Combat |
|
Bounties claimed | 3.175 |
Profit from bounties | 307.511.274 cr |
Combat bonds | 143 |
Profit from combat bonds | 5.828.011 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 598.175 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 2.650 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 6.625 cr |
Highest bounty issued | 1.500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 131.200 cr |
Commodities smuggled | 64 |
Average profit | 131.200 cr |
Highest single transaction | 131.200 cr |
Trading |
|
Market network | 32 |
Trading profit | 2.696.133.463 cr |
Commodities traded | 4.180 |
Average profit | 35.014.720 cr |
Highest single transaction | 723.317.965 cr |
Mining |
|
Profits from mining | 2.540.328.449 cr |
Minerals refined | 1.793 |
Materials collected | 10.444 |
Exploration |
|
Systems visited | 1.885 |
Profits from exploration | 133.441.238 cr |
Level 2 detailed scans | 4.737 |
Level 3 detailed scans | 4.875 |
Highest payout | 3.946.366 cr |
Total hyperspace distance | 71.866 a.l. |
Total hyperspace jumps | 2.863 |
Max distance from start | 5.116,23 a.l. |
Max distance from Sol | 5.052,44 a.l. |
Max distance from Colonia | 26.895,20 a.l. |
Approximate time played | 3W 3D 14H 35M |
Passengers |
|
Total bulk passengers delivered | 5.129 |
Total VIPs delivered | 53 |
Total delivered | 5.182 |
Total ejected | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 544 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 132 |
Grade 4 upgrades generated | 93 |
Grade 5 upgrades generated | 85 |
Crew |
|
Crew credits earned | 1.109.233 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 54M 25S |
Time in gunner role | 39M 44S |
Time in fighter con role | 18M 54S |
Total credits accrued | 306.361 cr |