CMDR Sagittarios profile

(Krait Phantom)

Federation: Midshipman
Empire: King
Balance |
|
---|---|
Current assets | 929,660,293 cr |
Credits spent on ships | 1,162,238,952 cr |
Credits spent on outfitting | 1,181,203,128 cr |
Credits spent on repairs | 1,198,193 cr |
Credits spent on fuel | 148,698 cr |
Credits spent on munitions | 137,671 cr |
Insurance claims | 8 |
Total claim costs | 38,737,423 cr |
Combat |
|
Bounties claimed | 182 |
Profit from bounties | 10,444,404 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 60,373 cr |
Highest single reward | 396,425 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 25,411 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 11,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 2,634,240 cr |
Commodities smuggled | 968 |
Average profit | 292,693 cr |
Highest single transaction | 1,191,196 cr |
Trading |
|
Market network | 53 |
Trading profit | 315,088,198 cr |
Commodities traded | 12,335 |
Average profit | 1,575,441 cr |
Highest single transaction | 86,857,424 cr |
Mining |
|
Profits from mining | 291,107,255 cr |
Minerals refined | 1,088 |
Materials collected | 2,715 |
Exploration |
|
Systems visited | 1,284 |
Profits from exploration | 16,591,321 cr |
Level 2 detailed scans | 1,024 |
Level 3 detailed scans | 1,017 |
Highest payout | 345,116 cr |
Total hyperspace distance | 44,898 ly |
Total hyperspace jumps | 2,106 |
Max distance from start | 4,439.72 ly |
Max distance from Sol | 4,499.98 ly |
Max distance from Colonia | 22,707.76 ly |
Approximate time played | 1W 2D 9H 9M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 27 |
Total delivered | 27 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 176 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 44 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 6,018,744 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 14M 26S |