CMDR Sagittarios profile
(Krait Phantom)
Federation: Midshipman
Empire: King
Balance |
|
---|---|
Current assets | 929 660 293 cr |
Credits spent on ships | 1 162 238 952 cr |
Credits spent on outfitting | 1 181 203 128 cr |
Credits spent on repairs | 1 198 193 cr |
Credits spent on fuel | 148 698 cr |
Credits spent on munitions | 137 671 cr |
Insurance claims | 8 |
Total claim costs | 38 737 423 cr |
Combat |
|
Bounties claimed | 182 |
Profit from bounties | 10 444 404 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 60 373 cr |
Highest single reward | 396 425 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 25 411 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 11 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 2 634 240 cr |
Commodities smuggled | 968 |
Average profit | 292 693 cr |
Highest single transaction | 1 191 196 cr |
Trading |
|
Market network | 53 |
Trading profit | 315 088 198 cr |
Commodities traded | 12 335 |
Average profit | 1 575 441 cr |
Highest single transaction | 86 857 424 cr |
Mining |
|
Profits from mining | 291 107 255 cr |
Minerals refined | 1 088 |
Materials collected | 2 715 |
Exploration |
|
Systems visited | 1 284 |
Profits from exploration | 16 591 321 cr |
Level 2 detailed scans | 1 024 |
Level 3 detailed scans | 1 017 |
Highest payout | 345 116 cr |
Total hyperspace distance | 44 898 ly |
Total hyperspace jumps | 2 106 |
Max distance from start | 4 439,72 ly |
Max distance from Sol | 4 499,98 ly |
Max distance from Colonia | 22 707,76 ly |
Approximate time played | 1W 2D 9H 9M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 27 |
Total delivered | 27 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 176 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 44 |
Grade 3 upgrades generated | 40 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 6 018 744 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 14M 26S |