Federation: Midshipman
Empire: Baron
Balance |
|
---|---|
Current assets | 1,382,295,534 cr |
Credits spent on ships | 166,227,114 cr |
Credits spent on outfitting | 300,687,548 cr |
Credits spent on repairs | 2,240,317 cr |
Credits spent on fuel | 273,229 cr |
Credits spent on munitions | 157,745 cr |
Insurance claims | 15 |
Total claim costs | 49,256,302 cr |
Combat |
|
Bounties claimed | 159 |
Profit from bounties | 2,224,059 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 86,937 cr |
Highest single reward | 76,687 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 399,219 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 2,500 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 67 |
Trading profit | 1,013,450,653 cr |
Commodities traded | 300,874 |
Average profit | 1,392,103 cr |
Highest single transaction | 6,429,600 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3,507 |
Exploration |
|
Systems visited | 5,619 |
Profits from exploration | 399,028,439 cr |
Level 2 detailed scans | 9,357 |
Level 3 detailed scans | 16,203 |
Highest payout | 6,754,175 cr |
Total hyperspace distance | 168,799 ly |
Total hyperspace jumps | 6,531 |
Max distance from start | 30,693.49 ly |
Max distance from Sol | 30,717.63 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 2W 5D 13H 17M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 11 |
Total delivered | 11 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 74 |
Grade 1 upgrades generated | 22 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 21 |