CMDR jmi profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 315 631 201 cr |
Credits spent on ships | 297 424 231 cr |
Credits spent on outfitting | 652 867 076 cr |
Credits spent on repairs | 3 928 378 cr |
Credits spent on fuel | 322 823 cr |
Credits spent on munitions | 386 631 cr |
Insurance claims | 24 |
Total claim costs | 82 006 080 cr |
Combat |
|
Bounties claimed | 3 136 |
Profit from bounties | 729 053 254 cr |
Combat bonds | 2 |
Profit from combat bonds | 75 933 cr |
Assassinations | 2 |
Profit from assassinations | 86 937 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 323 |
Lifetime fines value | 429 769 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 16 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 73 |
Trading profit | 1 013 854 379 cr |
Commodities traded | 300 963 |
Average profit | 1 341 077 cr |
Highest single transaction | 6 429 600 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 11 916 |
Exploration |
|
Systems visited | 5 758 |
Profits from exploration | 400 234 028 cr |
Level 2 detailed scans | 9 573 |
Level 3 detailed scans | 16 419 |
Highest payout | 6 754 175 cr |
Total hyperspace distance | 180 062 ly |
Total hyperspace jumps | 7 075 |
Max distance from start | 30 693,49 ly |
Max distance from Sol | 30 717,63 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 3W 6D 9H 56M |
Passengers |
|
Total bulk passengers delivered | 40 |
Total VIPs delivered | 92 |
Total delivered | 132 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 518 115 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 234 |
Grade 1 upgrades generated | 75 |
Grade 2 upgrades generated | 63 |
Grade 3 upgrades generated | 46 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 31 |