CMDR Purrfect profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 34,516,746,246 cr |
Credits spent on ships | 1,766,242,748 cr |
Credits spent on outfitting | 7,530,312,659 cr |
Credits spent on repairs | 86,589,238 cr |
Credits spent on fuel | 1,525,011 cr |
Credits spent on munitions | 8,190,492 cr |
Insurance claims | 108 |
Total claim costs | 696,130,550 cr |
Combat |
|
Bounties claimed | 13,770 |
Profit from bounties | 2,360,161,724 cr |
Combat bonds | 7,612 |
Profit from combat bonds | 1,024,424,840 cr |
Assassinations | 347 |
Profit from assassinations | 228,785,082 cr |
Highest single reward | 2,128,900 cr |
Skimmers killed | 242 |
Crime |
|
Fines issued | 1,836 |
Lifetime fines value | 8,627,098 cr |
Bounties received/earned | 2,951 |
Lifetime bounty value | 95,744,300 cr |
Highest bounty issued | 5,348,700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 922,915 cr |
Commodities smuggled | 515 |
Average profit | 83,901 cr |
Highest single transaction | 396,561 cr |
Trading |
|
Market network | 369 |
Trading profit | 7,390,268,132 cr |
Commodities traded | 762,373 |
Average profit | 796,108 cr |
Highest single transaction | 624,173,242 cr |
Mining |
|
Profits from mining | 9,088,523,747 cr |
Minerals refined | 19,000 |
Materials collected | 41,935 |
Exploration |
|
Systems visited | 15,559 |
Profits from exploration | 4,011,617,288 cr |
Level 2 detailed scans | 82,256 |
Level 3 detailed scans | 86,936 |
Highest payout | 19,073,111 cr |
Total hyperspace distance | 1,271,638 ly |
Total hyperspace jumps | 27,321 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,913.84 ly |
Approximate time played | 38W 6D 11H 58M |
Passengers |
|
Total bulk passengers delivered | 12,481 |
Total VIPs delivered | 3,011 |
Total delivered | 15,492 |
Total ejected | 613 |
Search and Rescue |
|
Total items rescued | 622 |
Total profit | 8,591,335 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4,718 |
Grade 1 upgrades generated | 584 |
Grade 2 upgrades generated | 733 |
Grade 3 upgrades generated | 1,015 |
Grade 4 upgrades generated | 1,141 |
Grade 5 upgrades generated | 1,245 |
Crew |
|
Crew credits earned | 2,458,136,130 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 14H 2M 50S |
Time in gunner role | 14M 41S |
Time in fighter con role | 12M 24S |
Total credits accrued | 72,788 cr |