CMDR Purrfect profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 34 547 151 883 cr |
Credits spent on ships | 1 766 242 748 cr |
Credits spent on outfitting | 7 530 312 659 cr |
Credits spent on repairs | 86 637 848 cr |
Credits spent on fuel | 1 529 930 cr |
Credits spent on munitions | 8 190 492 cr |
Insurance claims | 108 |
Total claim costs | 696 130 550 cr |
Combat |
|
Bounties claimed | 13 770 |
Profit from bounties | 2 360 161 724 cr |
Combat bonds | 7 612 |
Profit from combat bonds | 1 024 424 840 cr |
Assassinations | 347 |
Profit from assassinations | 228 785 082 cr |
Highest single reward | 2 128 900 cr |
Skimmers killed | 242 |
Crime |
|
Fines issued | 1 836 |
Lifetime fines value | 8 627 098 cr |
Bounties received/earned | 2 951 |
Lifetime bounty value | 95 744 300 cr |
Highest bounty issued | 5 348 700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 922 915 cr |
Commodities smuggled | 515 |
Average profit | 83 901 cr |
Highest single transaction | 396 561 cr |
Trading |
|
Market network | 369 |
Trading profit | 7 406 254 514 cr |
Commodities traded | 765 541 |
Average profit | 797 229 cr |
Highest single transaction | 624 173 242 cr |
Mining |
|
Profits from mining | 9 088 523 747 cr |
Minerals refined | 19 000 |
Materials collected | 41 935 |
Exploration |
|
Systems visited | 15 565 |
Profits from exploration | 4 011 617 288 cr |
Level 2 detailed scans | 82 256 |
Level 3 detailed scans | 86 936 |
Highest payout | 19 073 111 cr |
Total hyperspace distance | 1 271 854 ly |
Total hyperspace jumps | 27 332 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 913,84 ly |
Approximate time played | 38W 6D 14H 32M |
Passengers |
|
Total bulk passengers delivered | 12 481 |
Total VIPs delivered | 3 011 |
Total delivered | 15 492 |
Total ejected | 613 |
Search and Rescue |
|
Total items rescued | 622 |
Total profit | 8 591 335 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 718 |
Grade 1 upgrades generated | 584 |
Grade 2 upgrades generated | 733 |
Grade 3 upgrades generated | 1 015 |
Grade 4 upgrades generated | 1 141 |
Grade 5 upgrades generated | 1 245 |
Crew |
|
Crew credits earned | 2 458 136 130 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 14H 2M 50S |
Time in gunner role | 14M 41S |
Time in fighter con role | 12M 24S |
Total credits accrued | 72 788 cr |