Perfil de Purrfect
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 34.547.151.883 cr |
Credits spent on ships | 1.766.242.748 cr |
Credits spent on outfitting | 7.530.312.659 cr |
Credits spent on repairs | 86.637.848 cr |
Credits spent on fuel | 1.529.930 cr |
Credits spent on munitions | 8.190.492 cr |
Insurance claims | 108 |
Total claim costs | 696.130.550 cr |
Combat |
|
Bounties claimed | 13.770 |
Profit from bounties | 2.360.161.724 cr |
Combat bonds | 7.612 |
Profit from combat bonds | 1.024.424.840 cr |
Assassinations | 347 |
Profit from assassinations | 228.785.082 cr |
Highest single reward | 2.128.900 cr |
Skimmers killed | 242 |
Crime |
|
Fines issued | 1.836 |
Lifetime fines value | 8.627.098 cr |
Bounties received/earned | 2.951 |
Lifetime bounty value | 95.744.300 cr |
Highest bounty issued | 5.348.700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 922.915 cr |
Commodities smuggled | 515 |
Average profit | 83.901 cr |
Highest single transaction | 396.561 cr |
Trading |
|
Market network | 369 |
Trading profit | 7.406.254.514 cr |
Commodities traded | 765.541 |
Average profit | 797.229 cr |
Highest single transaction | 624.173.242 cr |
Mining |
|
Profits from mining | 9.088.523.747 cr |
Minerals refined | 19.000 |
Materials collected | 41.935 |
Exploration |
|
Systems visited | 15.565 |
Profits from exploration | 4.011.617.288 cr |
Level 2 detailed scans | 82.256 |
Level 3 detailed scans | 86.936 |
Highest payout | 19.073.111 cr |
Total hyperspace distance | 1.271.854 a.l. |
Total hyperspace jumps | 27.332 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.913,84 a.l. |
Approximate time played | 38W 6D 14H 32M |
Passengers |
|
Total bulk passengers delivered | 12.481 |
Total VIPs delivered | 3.011 |
Total delivered | 15.492 |
Total ejected | 613 |
Search and Rescue |
|
Total items rescued | 622 |
Total profit | 8.591.335 cr |
Total rescue transactions | 60 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4.718 |
Grade 1 upgrades generated | 584 |
Grade 2 upgrades generated | 733 |
Grade 3 upgrades generated | 1.015 |
Grade 4 upgrades generated | 1.141 |
Grade 5 upgrades generated | 1.245 |
Crew |
|
Crew credits earned | 2.458.136.130 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 14H 2M 50S |
Time in gunner role | 14M 41S |
Time in fighter con role | 12M 24S |
Total credits accrued | 72.788 cr |