CMDR Frazz_le profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,011,014,162 cr |
Credits spent on ships | 1,032,805,534 cr |
Credits spent on outfitting | 2,295,656,920 cr |
Credits spent on repairs | 20,996,302 cr |
Credits spent on fuel | 291,026 cr |
Credits spent on munitions | 1,131,541 cr |
Insurance claims | 35 |
Total claim costs | 160,744,744 cr |
Combat |
|
Bounties claimed | 1,737 |
Profit from bounties | 84,935,844 cr |
Combat bonds | 428 |
Profit from combat bonds | 81,070,741 cr |
Assassinations | 23 |
Profit from assassinations | 17,077,845 cr |
Highest single reward | 328,400 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 218,889 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 19,290 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6,281 cr |
Commodities smuggled | 5 |
Average profit | 1,256 cr |
Highest single transaction | 1,687 cr |
Trading |
|
Market network | 57 |
Trading profit | 12,496,230 cr |
Commodities traded | 4,450 |
Average profit | 17,165 cr |
Highest single transaction | 309,630 cr |
Mining |
|
Profits from mining | 3,791,521 cr |
Minerals refined | 645 |
Materials collected | 9,107 |
Exploration |
|
Systems visited | 3,452 |
Profits from exploration | 80,735,745 cr |
Level 2 detailed scans | 3,121 |
Level 3 detailed scans | 3,064 |
Highest payout | 1,830,725 cr |
Total hyperspace distance | 145,274 ly |
Total hyperspace jumps | 5,492 |
Max distance from start | 22,172.68 ly |
Max distance from Sol | 22,241.79 ly |
Max distance from Colonia | 22,627.36 ly |
Approximate time played | 4W 6D 1H 48M |
Passengers |
|
Total bulk passengers delivered | 18,666 |
Total VIPs delivered | 889 |
Total delivered | 19,555 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 986 |
Grade 1 upgrades generated | 218 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 378 |
Crew |
|
Crew credits earned | 110,590,887 cr |
Crew hired | 9 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 14M 48S |
Time in gunner role | 2M 21S |
Time in fighter con role | 19M 27S |
Total credits accrued | 20,168 cr |