Perfil de Frazz_le
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.011.014.162 cr |
Credits spent on ships | 1.032.805.534 cr |
Credits spent on outfitting | 2.295.656.920 cr |
Credits spent on repairs | 20.996.302 cr |
Credits spent on fuel | 291.026 cr |
Credits spent on munitions | 1.131.541 cr |
Insurance claims | 35 |
Total claim costs | 160.744.744 cr |
Combat |
|
Bounties claimed | 1.737 |
Profit from bounties | 84.935.844 cr |
Combat bonds | 428 |
Profit from combat bonds | 81.070.741 cr |
Assassinations | 23 |
Profit from assassinations | 17.077.845 cr |
Highest single reward | 328.400 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 218.889 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 19.290 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6.281 cr |
Commodities smuggled | 5 |
Average profit | 1.256 cr |
Highest single transaction | 1.687 cr |
Trading |
|
Market network | 57 |
Trading profit | 12.496.230 cr |
Commodities traded | 4.450 |
Average profit | 17.165 cr |
Highest single transaction | 309.630 cr |
Mining |
|
Profits from mining | 3.791.521 cr |
Minerals refined | 645 |
Materials collected | 9.107 |
Exploration |
|
Systems visited | 3.452 |
Profits from exploration | 80.735.745 cr |
Level 2 detailed scans | 3.121 |
Level 3 detailed scans | 3.064 |
Highest payout | 1.830.725 cr |
Total hyperspace distance | 145.274 a.l. |
Total hyperspace jumps | 5.492 |
Max distance from start | 22.172,68 a.l. |
Max distance from Sol | 22.241,79 a.l. |
Max distance from Colonia | 22.627,36 a.l. |
Approximate time played | 4W 6D 1H 48M |
Passengers |
|
Total bulk passengers delivered | 18.666 |
Total VIPs delivered | 889 |
Total delivered | 19.555 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 986 |
Grade 1 upgrades generated | 218 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 378 |
Crew |
|
Crew credits earned | 110.590.887 cr |
Crew hired | 9 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 14M 48S |
Time in gunner role | 2M 21S |
Time in fighter con role | 19M 27S |
Total credits accrued | 20.168 cr |