CMDR Frazz_le profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 011 014 162 cr |
Credits spent on ships | 1 032 805 534 cr |
Credits spent on outfitting | 2 295 656 920 cr |
Credits spent on repairs | 20 996 302 cr |
Credits spent on fuel | 291 026 cr |
Credits spent on munitions | 1 131 541 cr |
Insurance claims | 35 |
Total claim costs | 160 744 744 cr |
Combat |
|
Bounties claimed | 1 737 |
Profit from bounties | 84 935 844 cr |
Combat bonds | 428 |
Profit from combat bonds | 81 070 741 cr |
Assassinations | 23 |
Profit from assassinations | 17 077 845 cr |
Highest single reward | 328 400 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 218 889 cr |
Bounties received/earned | 31 |
Lifetime bounty value | 19 290 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 6 281 cr |
Commodities smuggled | 5 |
Average profit | 1 256 cr |
Highest single transaction | 1 687 cr |
Trading |
|
Market network | 57 |
Trading profit | 12 496 230 cr |
Commodities traded | 4 450 |
Average profit | 17 165 cr |
Highest single transaction | 309 630 cr |
Mining |
|
Profits from mining | 3 791 521 cr |
Minerals refined | 645 |
Materials collected | 9 107 |
Exploration |
|
Systems visited | 3 452 |
Profits from exploration | 80 735 745 cr |
Level 2 detailed scans | 3 121 |
Level 3 detailed scans | 3 064 |
Highest payout | 1 830 725 cr |
Total hyperspace distance | 145 274 ly |
Total hyperspace jumps | 5 492 |
Max distance from start | 22 172,68 ly |
Max distance from Sol | 22 241,79 ly |
Max distance from Colonia | 22 627,36 ly |
Approximate time played | 4W 6D 1H 48M |
Passengers |
|
Total bulk passengers delivered | 18 666 |
Total VIPs delivered | 889 |
Total delivered | 19 555 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 986 |
Grade 1 upgrades generated | 218 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 177 |
Grade 5 upgrades generated | 378 |
Crew |
|
Crew credits earned | 110 590 887 cr |
Crew hired | 9 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 14M 48S |
Time in gunner role | 2M 21S |
Time in fighter con role | 19M 27S |
Total credits accrued | 20 168 cr |