CMDR R.Seaton profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23,140,817,330 cr |
Credits spent on ships | 2,754,522,460 cr |
Credits spent on outfitting | 6,408,835,374 cr |
Credits spent on repairs | 117,393,523 cr |
Credits spent on fuel | 2,555,361 cr |
Credits spent on munitions | 15,589,389 cr |
Insurance claims | 48 |
Total claim costs | 648,773,601 cr |
Combat |
|
Bounties claimed | 14,320 |
Profit from bounties | 1,521,399,715 cr |
Combat bonds | 15,340 |
Profit from combat bonds | 7,656,409,027 cr |
Assassinations | 934 |
Profit from assassinations | 750,043,129 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 514 |
Crime |
|
Fines issued | 1,392 |
Lifetime fines value | 883,634 cr |
Bounties received/earned | 6,927 |
Lifetime bounty value | 649,702,100 cr |
Highest bounty issued | 5,382,000 cr |
Smuggling |
|
Black market network | 36 |
Black market profit | 36,612,927 cr |
Commodities smuggled | 6,088 |
Average profit | 80,292 cr |
Highest single transaction | 10,287,660 cr |
Trading |
|
Market network | 439 |
Trading profit | 14,988,016,349 cr |
Commodities traded | 265,013 |
Average profit | 6,655,425 cr |
Highest single transaction | 903,883,716 cr |
Mining |
|
Profits from mining | 10,909,488,842 cr |
Minerals refined | 24,328 |
Materials collected | 93,942 |
Exploration |
|
Systems visited | 10,468 |
Profits from exploration | 982,228,571 cr |
Level 2 detailed scans | 87,666 |
Level 3 detailed scans | 87,660 |
Highest payout | 11,477,360 cr |
Total hyperspace distance | 925,049 ly |
Total hyperspace jumps | 26,280 |
Max distance from start | 22,022.47 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 23,748.82 ly |
Approximate time played | 28W 6D 19H 41M |
Passengers |
|
Total bulk passengers delivered | 10,199 |
Total VIPs delivered | 429 |
Total delivered | 10,628 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 273 |
Total profit | 3,566,523 cr |
Total rescue transactions | 97 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,902 |
Grade 1 upgrades generated | 580 |
Grade 2 upgrades generated | 700 |
Grade 3 upgrades generated | 928 |
Grade 4 upgrades generated | 1,155 |
Grade 5 upgrades generated | 2,539 |
Crew |
|
Crew credits earned | 3,621,771,174 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 3H 35M 39S |
Time in gunner role | 42M 21S |