CMDR Phil Miller profile

Profile
Commander name:
Current ship:
Python
 
Member since:
Dec 8, 2018
 
Distances submitted:
0
 
Systems visited:
1,954
Systems discovered first:
751
Ranks

4%

100%

59%

Defenceless

0%

Directionless

0%

0%

Federation: None

16%

Empire: None

100%
Flight log heatmap
Statistics

Balance

Current assets 1,759,037,828 cr
Credits spent on ships 187,914,948 cr
Credits spent on outfitting 437,721,346 cr
Credits spent on repairs 409,419 cr
Credits spent on fuel 67,755 cr
Credits spent on munitions 212,979 cr
Insurance claims 16
Total claim costs 7,353,086 cr

Combat

Bounties claimed 593
Profit from bounties 30,170,960 cr
Combat bonds 24
Profit from combat bonds 809,600 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 279,436 cr
Skimmers killed 3

Crime

Fines issued 12
Lifetime fines value 4,070 cr
Bounties received/earned 26
Lifetime bounty value 34,590 cr
Highest bounty issued 10,300 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 11
Trading profit 1,160,481,790 cr
Commodities traded 1,553
Average profit 52,749,172 cr
Highest single transaction 390,159,360 cr

Mining

Profits from mining 1,103,219,909 cr
Minerals refined 1,399
Materials collected 2,117

Exploration

Systems visited 2,452
Profits from exploration 166,765,531 cr
Level 2 detailed scans 4,794
Level 3 detailed scans 4,906
Highest payout 5,244,762 cr
Total hyperspace distance 137,589 ly
Total hyperspace jumps 2,727
Max distance from start 65,222.47 ly
Max distance from Sol 65,279.35 ly
Max distance from Colonia 46,241.11 ly
Approximate time played 1W 4D 15H 22M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 947
Total delivered 947
Total ejected 0

Search and Rescue

Total items rescued 1
Total profit 30,506 cr
Total rescue transactions 1

Crafting

Number of engineers used 4
Number of upgrades generated 92
Grade 1 upgrades generated 37
Grade 2 upgrades generated 22
Grade 3 upgrades generated 12
Grade 4 upgrades generated 12
Grade 5 upgrades generated 9