CMDR Alex0295 profile
Profile

Distances submitted:
0
Systems visited:
15,210
Systems discovered first:
11,340
Balance:
3,692,736,155 Cr
Ranks
Defenceless
Taxonomist
Federation: None
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4,050,207,550 cr |
Credits spent on ships | 183,106,400 cr |
Credits spent on outfitting | 198,463,470 cr |
Credits spent on repairs | 7,114,390 cr |
Credits spent on fuel | 45,387 cr |
Credits spent on munitions | 57,657 cr |
Insurance claims | 3 |
Total claim costs | 15,366,450 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 0 |
Lifetime fines value | 0 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 139,404 cr |
Commodities smuggled | 6 |
Average profit | 139,404 cr |
Highest single transaction | 139,404 cr |
Trading |
|
Market network | 3 |
Trading profit | 175,980,803 cr |
Commodities traded | 108 |
Average profit | 35,196,161 cr |
Highest single transaction | 79,674,192 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 4,169 |
Exploration |
|
Systems visited | 14,940 |
Profits from exploration | 2,510,590,686 cr |
Level 2 detailed scans | 65,308 |
Level 3 detailed scans | 65,308 |
Highest payout | 31,409,315 cr |
Total hyperspace distance | 924,287 ly |
Total hyperspace jumps | 15,150 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,607.03 ly |
Approximate time played | 3W 6D 10H 54M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,206 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 144 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 32 |
Multi-Crew |
|
Total time in multi-crew | 1W 3D 3H 59M 7S |
Time in gunner role | 16S |