CMDR DRMORTO profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 23,132,644,422 cr |
Credits spent on ships | 1,422,108,249 cr |
Credits spent on outfitting | 3,854,361,644 cr |
Credits spent on repairs | 143,452,813 cr |
Credits spent on fuel | 2,443,290 cr |
Credits spent on munitions | 11,044,279 cr |
Insurance claims | 238 |
Total claim costs | 2,231,802,265 cr |
Combat |
|
Bounties claimed | 26,656 |
Profit from bounties | 2,700,635,536 cr |
Combat bonds | 17,391 |
Profit from combat bonds | 1,500,871,209 cr |
Assassinations | 1,022 |
Profit from assassinations | 1,724,008,786 cr |
Highest single reward | 3,270,200 cr |
Skimmers killed | 1,739 |
Crime |
|
Fines issued | 2,495 |
Lifetime fines value | 29,704,108 cr |
Bounties received/earned | 7,718 |
Lifetime bounty value | 107,933,020 cr |
Highest bounty issued | 3,875,300 cr |
Smuggling |
|
Black market network | 62 |
Black market profit | 68,071,761 cr |
Commodities smuggled | 24,313 |
Average profit | 333,685 cr |
Highest single transaction | 2,455,200 cr |
Trading |
|
Market network | 387 |
Trading profit | 16,352,452,331 cr |
Commodities traded | 409,023 |
Average profit | 6,014,142 cr |
Highest single transaction | 238,648,250 cr |
Mining |
|
Profits from mining | 14,667,913,900 cr |
Minerals refined | 18,499 |
Materials collected | 30,665 |
Exploration |
|
Systems visited | 11,984 |
Profits from exploration | 1,554,538,089 cr |
Level 2 detailed scans | 42,152 |
Level 3 detailed scans | 42,148 |
Highest payout | 11,361,639 cr |
Total hyperspace distance | 712,793 ly |
Total hyperspace jumps | 23,962 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 61W 2D 13H 21M |
Passengers |
|
Total bulk passengers delivered | 156 |
Total VIPs delivered | 22 |
Total delivered | 178 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 480 |
Total profit | 16,758,211 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,550 |
Grade 1 upgrades generated | 384 |
Grade 2 upgrades generated | 392 |
Grade 3 upgrades generated | 585 |
Grade 4 upgrades generated | 550 |
Grade 5 upgrades generated | 639 |
Crew |
|
Crew credits earned | 4,746,311,046 cr |
Crew hired | 27 |
Crew fired | 5 |
Crew lost | 57 |
Multi-Crew |
|
Total time in multi-crew | 1H 26M 48S |