CMDR autopilot411 profile
Profile


Commander name:
Current ship:
Imperial Cutter
Member since:
Jul 10, 2019
Distances submitted:
0
Systems visited:
1,422
Systems discovered first:
491

Ranks
Defenceless
Directionless
Federation: None
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 852,443,899 cr |
Credits spent on ships | 411,493,724 cr |
Credits spent on outfitting | 518,874,650 cr |
Credits spent on repairs | 946,922 cr |
Credits spent on fuel | 59,335 cr |
Credits spent on munitions | 69,991 cr |
Insurance claims | 32 |
Total claim costs | 46,215,627 cr |
Combat |
|
Bounties claimed | 15 |
Profit from bounties | 349,672 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 12 |
Profit from assassinations | 3,359,085 cr |
Highest single reward | 59,410 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 31,216 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 74,350 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 35 |
Trading profit | 314,660,152 cr |
Commodities traded | 51,604 |
Average profit | 1,214,904 cr |
Highest single transaction | 29,681,694 cr |
Mining |
|
Profits from mining | 54,755,389 cr |
Minerals refined | 145 |
Materials collected | 4,023 |
Exploration |
|
Systems visited | 1,559 |
Profits from exploration | 449,925,002 cr |
Level 2 detailed scans | 12,454 |
Level 3 detailed scans | 12,461 |
Highest payout | 16,222,480 cr |
Total hyperspace distance | 55,097 ly |
Total hyperspace jumps | 1,965 |
Max distance from start | 13,074.42 ly |
Max distance from Sol | 13,084.88 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 1W 1D 1H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 59 |
Total delivered | 59 |
Total ejected | 44 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 47 |
Grade 1 upgrades generated | 9 |
Grade 2 upgrades generated | 12 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 11H 5M 42S |
Time in gunner role | 5H 45M 5S |