CMDR Snailman profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11,181,919,588 cr |
Credits spent on ships | 1,370,993,645 cr |
Credits spent on outfitting | 2,777,278,161 cr |
Credits spent on repairs | 10,370,261 cr |
Credits spent on fuel | 979,531 cr |
Credits spent on munitions | 1,369,984 cr |
Insurance claims | 34 |
Total claim costs | 115,209,073 cr |
Combat |
|
Bounties claimed | 3,883 |
Profit from bounties | 379,011,110 cr |
Combat bonds | 4 |
Profit from combat bonds | 90,960 cr |
Assassinations | 39 |
Profit from assassinations | 7,656,910 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 35,871 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 36,460 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 159,979 cr |
Commodities smuggled | 25 |
Average profit | 26,663 cr |
Highest single transaction | 87,822 cr |
Trading |
|
Market network | 209 |
Trading profit | 8,822,129,818 cr |
Commodities traded | 138,831 |
Average profit | 6,801,951 cr |
Highest single transaction | 392,187,392 cr |
Mining |
|
Profits from mining | 8,190,487,477 cr |
Minerals refined | 27,061 |
Materials collected | 20,075 |
Exploration |
|
Systems visited | 16,845 |
Profits from exploration | 3,372,268,316 cr |
Level 2 detailed scans | 39,799 |
Level 3 detailed scans | 86,416 |
Highest payout | 17,847,513 cr |
Total hyperspace distance | 749,801 ly |
Total hyperspace jumps | 21,245 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 49,128.38 ly |
Approximate time played | 16W 5D 11H 31M |
Passengers |
|
Total bulk passengers delivered | 3,297 |
Total VIPs delivered | 4,625 |
Total delivered | 7,922 |
Total ejected | 212 |
Search and Rescue |
|
Total items rescued | 156 |
Total profit | 2,003,193 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 822 |
Grade 1 upgrades generated | 238 |
Grade 2 upgrades generated | 212 |
Grade 3 upgrades generated | 187 |
Grade 4 upgrades generated | 124 |
Grade 5 upgrades generated | 61 |
Crew |
|
Crew credits earned | 398,790,972 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 7M 7S |
Time in fighter con role | 2M 26S |
Total credits accrued | 571,068 cr |