CMDR Snailman profile
(Python)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11 896 444 663 cr |
Credits spent on ships | 1 370 993 645 cr |
Credits spent on outfitting | 3 302 095 374 cr |
Credits spent on repairs | 10 676 240 cr |
Credits spent on fuel | 997 857 cr |
Credits spent on munitions | 1 414 132 cr |
Insurance claims | 34 |
Total claim costs | 115 209 073 cr |
Combat |
|
Bounties claimed | 3 997 |
Profit from bounties | 411 938 621 cr |
Combat bonds | 29 |
Profit from combat bonds | 1 755 960 cr |
Assassinations | 56 |
Profit from assassinations | 44 458 280 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 98 |
Lifetime fines value | 36 071 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 36 460 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 159 979 cr |
Commodities smuggled | 25 |
Average profit | 26 663 cr |
Highest single transaction | 87 822 cr |
Trading |
|
Market network | 212 |
Trading profit | 8 853 779 465 cr |
Commodities traded | 141 076 |
Average profit | 6 768 945 cr |
Highest single transaction | 392 187 392 cr |
Mining |
|
Profits from mining | 8 204 348 198 cr |
Minerals refined | 27 140 |
Materials collected | 20 539 |
Exploration |
|
Systems visited | 17 007 |
Profits from exploration | 3 400 077 016 cr |
Level 2 detailed scans | 40 965 |
Level 3 detailed scans | 87 582 |
Highest payout | 17 847 513 cr |
Total hyperspace distance | 756 603 ly |
Total hyperspace jumps | 21 526 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 49 128,38 ly |
Approximate time played | 17W 1D 2H 29M |
Passengers |
|
Total bulk passengers delivered | 3 646 |
Total VIPs delivered | 4 635 |
Total delivered | 8 281 |
Total ejected | 212 |
Search and Rescue |
|
Total items rescued | 162 |
Total profit | 2 103 879 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 951 |
Grade 1 upgrades generated | 257 |
Grade 2 upgrades generated | 237 |
Grade 3 upgrades generated | 216 |
Grade 4 upgrades generated | 148 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 462 600 768 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 7M 7S |
Time in fighter con role | 2M 26S |
Total credits accrued | 571 068 cr |