CMDR Maverick Sheppard profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 28,510,676,985 cr |
Credits spent on ships | 1,812,005,682 cr |
Credits spent on outfitting | 4,974,081,640 cr |
Credits spent on repairs | 118,992,108 cr |
Credits spent on fuel | 1,748,126 cr |
Credits spent on munitions | 13,680,270 cr |
Insurance claims | 190 |
Total claim costs | 1,621,960,639 cr |
Combat |
|
Bounties claimed | 8,104 |
Profit from bounties | 1,467,940,752 cr |
Combat bonds | 12,531 |
Profit from combat bonds | 5,430,977,256 cr |
Assassinations | 255 |
Profit from assassinations | 375,031,200 cr |
Highest single reward | 1,569,300 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 448 |
Lifetime fines value | 2,939,486 cr |
Bounties received/earned | 496 |
Lifetime bounty value | 8,850,900 cr |
Highest bounty issued | 1,772,400 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | -3,164,197 cr |
Commodities smuggled | 1,625 |
Average profit | -32,960 cr |
Highest single transaction | 214,760 cr |
Trading |
|
Market network | 320 |
Trading profit | 24,471,228,706 cr |
Commodities traded | 657,648 |
Average profit | 11,209,908 cr |
Highest single transaction | 1,033,914,222 cr |
Mining |
|
Profits from mining | 15,232,086,385 cr |
Minerals refined | 25,895 |
Materials collected | 85,198 |
Exploration |
|
Systems visited | 14,571 |
Profits from exploration | 4,670,435,273 cr |
Level 2 detailed scans | 100,661 |
Level 3 detailed scans | 100,655 |
Highest payout | 44,372,964 cr |
Total hyperspace distance | 1,103,857 ly |
Total hyperspace jumps | 26,448 |
Max distance from start | 40,617.62 ly |
Max distance from Sol | 40,616.06 ly |
Max distance from Colonia | 43,236.32 ly |
Approximate time played | 35W 6D 19H 28M |
Passengers |
|
Total bulk passengers delivered | 7,366 |
Total VIPs delivered | 822 |
Total delivered | 8,188 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 126 |
Total profit | 2,998,597 cr |
Total rescue transactions | 71 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7,222 |
Grade 1 upgrades generated | 742 |
Grade 2 upgrades generated | 976 |
Grade 3 upgrades generated | 1,446 |
Grade 4 upgrades generated | 1,767 |
Grade 5 upgrades generated | 2,291 |
Crew |
|
Crew credits earned | 3,953,951,405 cr |
Crew hired | 22 |
Crew fired | 8 |
Crew lost | 34 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 13M 48S |
Time in gunner role | 12H 28S |
Time in fighter con role | 1H 51M 51S |
Total credits accrued | 4,150,897 cr |