Perfil de Maverick Sheppard
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 28.583.070.931 cr |
Credits spent on ships | 1.812.346.658 cr |
Credits spent on outfitting | 5.012.881.691 cr |
Credits spent on repairs | 119.535.214 cr |
Credits spent on fuel | 1.759.244 cr |
Credits spent on munitions | 13.839.358 cr |
Insurance claims | 190 |
Total claim costs | 1.621.960.639 cr |
Combat |
|
Bounties claimed | 8.292 |
Profit from bounties | 1.521.748.869 cr |
Combat bonds | 12.654 |
Profit from combat bonds | 5.441.333.265 cr |
Assassinations | 263 |
Profit from assassinations | 386.442.828 cr |
Highest single reward | 1.584.800 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 452 |
Lifetime fines value | 2.940.686 cr |
Bounties received/earned | 499 |
Lifetime bounty value | 8.878.000 cr |
Highest bounty issued | 1.772.400 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | -3.164.197 cr |
Commodities smuggled | 1.625 |
Average profit | -32.960 cr |
Highest single transaction | 214.760 cr |
Trading |
|
Market network | 323 |
Trading profit | 24.531.887.655 cr |
Commodities traded | 657.985 |
Average profit | 11.155.929 cr |
Highest single transaction | 1.033.914.222 cr |
Mining |
|
Profits from mining | 15.292.565.045 cr |
Minerals refined | 26.217 |
Materials collected | 85.477 |
Exploration |
|
Systems visited | 14.588 |
Profits from exploration | 4.670.647.546 cr |
Level 2 detailed scans | 100.729 |
Level 3 detailed scans | 100.723 |
Highest payout | 44.372.964 cr |
Total hyperspace distance | 1.106.533 a.l. |
Total hyperspace jumps | 26.579 |
Max distance from start | 40.617,62 a.l. |
Max distance from Sol | 40.616,06 a.l. |
Max distance from Colonia | 43.236,32 a.l. |
Approximate time played | 36W 1D 4H 57M |
Passengers |
|
Total bulk passengers delivered | 7.366 |
Total VIPs delivered | 822 |
Total delivered | 8.188 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 133 |
Total profit | 3.144.804 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7.281 |
Grade 1 upgrades generated | 746 |
Grade 2 upgrades generated | 980 |
Grade 3 upgrades generated | 1.453 |
Grade 4 upgrades generated | 1.778 |
Grade 5 upgrades generated | 2.324 |
Crew |
|
Crew credits earned | 3.967.454.844 cr |
Crew hired | 22 |
Crew fired | 8 |
Crew lost | 34 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 13M 48S |
Time in gunner role | 12H 28S |
Time in fighter con role | 1H 51M 51S |
Total credits accrued | 4.150.897 cr |