CMDR Maverick Sheppard profile
(Cobra Mk III)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 28 551 693 650 cr |
Credits spent on ships | 1 812 346 658 cr |
Credits spent on outfitting | 4 992 067 845 cr |
Credits spent on repairs | 119 514 881 cr |
Credits spent on fuel | 1 758 208 cr |
Credits spent on munitions | 13 803 370 cr |
Insurance claims | 190 |
Total claim costs | 1 621 960 639 cr |
Combat |
|
Bounties claimed | 8 241 |
Profit from bounties | 1 507 613 064 cr |
Combat bonds | 12 531 |
Profit from combat bonds | 5 430 977 256 cr |
Assassinations | 263 |
Profit from assassinations | 386 442 828 cr |
Highest single reward | 1 584 800 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 452 |
Lifetime fines value | 2 940 686 cr |
Bounties received/earned | 499 |
Lifetime bounty value | 8 878 000 cr |
Highest bounty issued | 1 772 400 cr |
Smuggling |
|
Black market network | 32 |
Black market profit | −3 164 197 cr |
Commodities smuggled | 1 625 |
Average profit | −32 960 cr |
Highest single transaction | 214 760 cr |
Trading |
|
Market network | 322 |
Trading profit | 24 531 826 545 cr |
Commodities traded | 657 944 |
Average profit | 11 171 141 cr |
Highest single transaction | 1 033 914 222 cr |
Mining |
|
Profits from mining | 15 292 565 045 cr |
Minerals refined | 26 217 |
Materials collected | 85 461 |
Exploration |
|
Systems visited | 14 583 |
Profits from exploration | 4 670 647 546 cr |
Level 2 detailed scans | 100 729 |
Level 3 detailed scans | 100 723 |
Highest payout | 44 372 964 cr |
Total hyperspace distance | 1 106 024 ly |
Total hyperspace jumps | 26 555 |
Max distance from start | 40 617,62 ly |
Max distance from Sol | 40 616,06 ly |
Max distance from Colonia | 43 236,32 ly |
Approximate time played | 36W 23H 1M |
Passengers |
|
Total bulk passengers delivered | 7 366 |
Total VIPs delivered | 822 |
Total delivered | 8 188 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 3 083 694 cr |
Total rescue transactions | 73 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7 238 |
Grade 1 upgrades generated | 743 |
Grade 2 upgrades generated | 978 |
Grade 3 upgrades generated | 1 448 |
Grade 4 upgrades generated | 1 770 |
Grade 5 upgrades generated | 2 299 |
Crew |
|
Crew credits earned | 3 965 190 765 cr |
Crew hired | 22 |
Crew fired | 8 |
Crew lost | 34 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 13M 48S |
Time in gunner role | 12H 28S |
Time in fighter con role | 1H 51M 51S |
Total credits accrued | 4 150 897 cr |