CMDR Evoflash profile

(Krait Phantom)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13,926,750,280 cr |
Credits spent on ships | 1,287,754,572 cr |
Credits spent on outfitting | 4,716,942,273 cr |
Credits spent on repairs | 49,248,851 cr |
Credits spent on fuel | 908,021 cr |
Credits spent on munitions | 4,414,685 cr |
Insurance claims | 68 |
Total claim costs | 193,946,427 cr |
Combat |
|
Bounties claimed | 8,668 |
Profit from bounties | 1,128,043,144 cr |
Combat bonds | 2,739 |
Profit from combat bonds | 111,967,145 cr |
Assassinations | 13 |
Profit from assassinations | 5,910,943 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 492 |
Crime |
|
Fines issued | 5,348 |
Lifetime fines value | 1,035,635 cr |
Bounties received/earned | 953 |
Lifetime bounty value | 801,555 cr |
Highest bounty issued | 10,330 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 1,187,258 cr |
Commodities smuggled | 815 |
Average profit | 20,829 cr |
Highest single transaction | 244,531 cr |
Trading |
|
Market network | 370 |
Trading profit | 6,408,295,883 cr |
Commodities traded | 510,196 |
Average profit | 2,346,502 cr |
Highest single transaction | 109,026,708 cr |
Mining |
|
Profits from mining | 817,331,538 cr |
Minerals refined | 12,780 |
Materials collected | 58,395 |
Exploration |
|
Systems visited | 41,294 |
Profits from exploration | 16,208,936,704 cr |
Level 2 detailed scans | 147,347 |
Level 3 detailed scans | 473,061 |
Highest payout | 79,990,292 cr |
Total hyperspace distance | 1,227,910 ly |
Total hyperspace jumps | 45,055 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,425.63 ly |
Approximate time played | 32W 4D 11H 52M |
Passengers |
|
Total bulk passengers delivered | 3,230 |
Total VIPs delivered | 0 |
Total delivered | 3,230 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 175 |
Total profit | 3,455,400 cr |
Total rescue transactions | 45 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,249 |
Grade 1 upgrades generated | 1,060 |
Grade 2 upgrades generated | 344 |
Grade 3 upgrades generated | 516 |
Grade 4 upgrades generated | 811 |
Grade 5 upgrades generated | 2,518 |
Crew |
|
Crew credits earned | 6,767,437 cr |
Crew hired | 2 |
Crew fired | 2 |